The results will contribute to continuously improve mod.io and help our partners understand your expectations to build better tools and opportunities for you! The survey will take you about 5 minutes to complete. If you’re interested in future opportunities with games using mod.io, you’ll get the opportunity to share your contact information. Otherwise, the study is completely anonymous.
12/03/2026
We’re excited to see Crosshair X from CenterPoint Gaming integrate mod.io to power their crosshair overlay sharing across all PC storefronts! 🎯
Whether it has wheels or tracks, it'll eventually finds its way to mod.io! This week, we're welcoming SleddersGame from Hanki Games to mod.io!
For its 26th season, the reference snowmobile simulator is adding full in-game & cross-platform mod-support, with already more than 20 maps and 150 wraps available on PC, Xbox Series and PlayStation 5 https://mod.io/g/sledders
09/02/2026
Next month, meet the mod.io team at GDC Festival of Gaming in San Fransisco.
We're bringing our full range of solutions, with an emphasis on the latest: Switch 2 support, monetization solutions, account verification, file validation systems and automated moderation.
04/02/2026
First installement of our new Mod Creator Highlight series on the blog, featuring one of the most prolific modders for Snowrunner, and an active members in our Verified Creators community: Glitchworks!
blog.mod.io/mod-creator
28/01/2026
We're looking for a C++ / Unreal Software Engineer to join our Game Services team and help develop and maintain our C++ SDK and Unreal Engin plugin. Join our team in Melbourne working to develop industry-defining solutions for modding & UGC support! https://apply.workable.com/modio/j/C6A07FC340/
26/01/2026
We're looking for a Backend Engineer to join our team in Melbourne, Australia. Help us design, develop and maintain the high-performance backend services powering the mod.io ecosystem.
Sustained growth, new features, leading cross-platform UGC support, more than one game onboarding per week, industry analysis, as well as our plans and ambitions for next year, it's mod․io's 2025 year in review! https://blog.mod.io/2025-year-in-review-6b9d867e6d7f
23/12/2025
This year, we're joined by Larian Studios, Vankrupt Games, GSC Game World, Frozen District, Ghost Ship Games, Brace Yourself Games, Ubisoft Mainz, Warpfrog and all our partners to thank all the creators who made our favorite games even better with their mods and content in 2025!
Happy holidays from mod.io and see you in 2026!
15/12/2025
Create and share incredibly cute diaoramas in Cozyrama published by our friends at Frozen District. Sharing the content you created and downloading assets created by the community is as easy as can be with the mod.io in-game integration. https://store.steampowered.com/app/3133020/Cozyrama/
10/12/2025
Join us on Friday, December 12 at 4PM BST/11AM EST/8AM PST for a Discord live Q&A session with Dean Carter, CEO at Team FOLON!
Dean will answer any questions you might have regarding game development and the modding scene.
Introducing our Unreal Engine Sample Project! Based on Epic's Action RPG learning resource, this demo provides you with a live example of a project using the full range of mod․io's plugins and solutions.
Learn how to make your Unreal Engine moddable using mod.io more easily than ever before, with our new ActionRPG sample project.
Be the first to know and let us send you an email when mod.io posts news and promotions. Your email address will not be used for any other purpose, and you can unsubscribe at any time.
Ignite a world of creativity with mod.io, an API for developers to add mod support to their games. It’s a plug and play system that is completely decoupled from any clients, storefronts or gaming platforms - so your modding community can go where you need it to, and be the business driver you need it to be.
Open & awesome
Everything mod.io offers is moddable. We believe that your customers are your customers, and don't place restrictions on how you integrate or use mod.io. You can use our UI, trading and user-system, or plugin your own. Our SDK, documentation and design are open source, as are many tools and plugins our community has shared.
Who we are
Since 1998, when mods transformed barren wastelands into lush forests, made our characters cooler and guns shinier, we were hooked. We launched ModDB, worked with some of the largest game franchises on the planet, and watched as hundreds of millions of gamers joined us. Now our team is dedicated to building mod.io with your requirements in mind.
For big and small
Publishers, if you require a private system for your games and community, we have a white label option that gives you all of the upside of an in-house product, without the complexity or cost to design, build and run.
Indies, we believe mods add more value than ever, and our community platform available on mod.io is ready and free to use. We are committed to partnering with, promoting and supporting all games that embrace modding.
If you are interested to get started with mods, reach out.