BrandGames

BrandGames BrandGames™ was the first company - in 1995 - to specialize in leveraging computer game technology in business communications. It's just as important.

We combine compelling corporate storytelling and highly immersive simulations to enhance organizational performance and individual development. Over the years, we have helped the world's leading companies understand the simulation genres available to them, the implications of translating messaging to game-based environments and the ins and outs of simulation technology, cost, and global distributi

on. We approach your internal audiences with the same level of content sophistication and care as you apply to your customer communications. Today's workforce is ready for the next level in employee communications and we have the tools to deliver it.

Check our an interview with Scott Randall, BrandGames President, following his presentation at the IHRIM 2012 HRMS Strat...
05/04/2012

Check our an interview with Scott Randall, BrandGames President, following his presentation at the IHRIM 2012 HRMS Strategies Conference.

As you all may know, I’m in Chicago blogging and taking part in the IHRIM HR Technology Conference. I just finished sitting in on an incredible session with CEO Scott Randall, of BrandGames, ...

04/25/2012

Game designers nowadays are trying to quantify what exactly it is that makes people want to play a game and what exactly keeps them interested...

04/25/2012

One of the most prominent, intriguing and mysterious organizations in the world is joining the games space in order to boost public outreach...

Self Magazine has hosted an event named Self Workout in the Park for 19 years in New York and other cities...
03/22/2012

Self Magazine has hosted an event named Self Workout in the Park for 19 years in New York and other cities...

It would seem that every now and then you’ll hear of another education provider who has hit the breaking point with the ...
12/08/2011

It would seem that every now and then you’ll hear of another education provider who has hit the breaking point with the boring monotony of traditional teaching...

Earth now has 7 billion people. Should we prepare for the catastrophic?
11/21/2011

Earth now has 7 billion people. Should we prepare for the catastrophic?

Who loves trend report Memeburn besides meme? Good coverage on Gartner's reckoning -- that by 2014, more than 70% of the...
11/14/2011

Who loves trend report Memeburn besides meme? Good coverage on Gartner's reckoning -- that by 2014, more than 70% of the Forbes’ major companies will have at least one “gamified” application...

The next time that your department needs to come up with the innovative solution that will bring prominence to the compa...
11/07/2011

The next time that your department needs to come up with the innovative solution that will bring prominence to the company, make a bee-line for your local Gamestop and pick up a videogame...

The big buzz word in the world of marketing in recent months has been ‘Gamification.’ It’s all the rage at conferences s...
10/27/2011

The big buzz word in the world of marketing in recent months has been ‘Gamification.’ It’s all the rage at conferences spanning several industries; from Game Development (obviously) to HR and even to Education...

Will facial monitoring technology be the new frontier for game design? With the technology from London based, Realeyes, ...
10/24/2011

Will facial monitoring technology be the new frontier for game design? With the technology from London based, Realeyes, companies can now predict and track what consumers are thinking simply by scanning their facial features...

The next time you visit the doctor for an MRI or X-Ray, don’t be surprised if the doctor doesn’t place your scans on the...
10/21/2011

The next time you visit the doctor for an MRI or X-Ray, don’t be surprised if the doctor doesn’t place your scans on the big backlight display to counsel you with...

The Wall Street Journal apparently sent a reporter to the Gamification Summit a couple weeks back, because the paper of ...
10/19/2011

The Wall Street Journal apparently sent a reporter to the Gamification Summit a couple weeks back, because the paper of record surfaced an article about how "companies are trying to bring more play to the workday.” That reads like the agenda for the conference...

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