19/11/2025
🛠️Hi everyone! Our 10th weekly Early Access patch is live!
Dixotomia
Early Access Patch #10
🆕 Patch 11/18/25 — Update Overview
The latest update is now live! This patch focuses on polish, stability, and a smoother gameplay experience, with improvements across gameplay systems, audio, interface, and localization.
🐞 Bug Fixes
• Fixed an issue causing the remaining bot count to display incorrectly during elimination objectives.
• Spark charge locks in the inventory now show up properly.
• Hit reactions now trigger consistently across all enemy types.
⚙️ Gameplay Systems
• The skill upgrade tutorial has been improved — the required upgrade slot now blinks for clearer guidance.
• Added additional collision volumes to prevent players from falling through certain areas.
🎵 Audio & Interface
• Updated visuals for skill icons.
• Added new sound effects in the character menu.
• Added sound cues when selecting weapons in the inventory.
• Voice acting has been added to the Quarry location, increasing immersion.
🌍 Localization
• Implemented additional language support, including:
Spanish, French, Russian, German, Korean, Japanese, and Simplified Chinese.
🎬 Additional Update Notes
• Added new ending cutscenes to deliver a more cinematic and satisfying conclusion.
• Improved distribution of skill points on the map, giving players more flexibility in character development.
• Adjusted talent progression balance for a more fair and engaging gameplay experience.
✅ Availability
The update is already live — jump in and explore all the improvements!