Bongfish

Bongfish Bongfish was founded in 2006 with the simple goal to craft incredible games that combine state-of-th

About Bongfish

Bongfish GmbH has developed authentic licensed video games since 2006.

Am Freitag, dem 13.02., kam die Demo für unser Couch Koop-Spiel "Chefs Arena" auf Steam online. Im Team kocht und kämpft...
16/02/2026

Am Freitag, dem 13.02., kam die Demo für unser Couch Koop-Spiel "Chefs Arena" auf Steam online.

Im Team kocht und kämpft man quasi gleichzeitig, kann sich gegenseitig bestehlen und austricksen. Je mehr Unfug, desto besser! Die gekochten Gerichte bekommt dann ein hungriger König, der dafür Punkte vergibt. Das Team, das zuerst 10 Punkte macht, gewinnt.

https://store.steampowered.com/app/3988680/Chefs_Arena_Demo/

Wer gerade nach einem Game sucht, das chaotisches Kochen und freches Austricksen mit einer Menge Spaß verbindet, und das man gemeinsam spielen kann (auch online!), wird hier definitiv fündig.

Play the demo version for Chefs Arena: a competitive party game you can play with your friends, family or online strangers. Cook dishes from whacky ingredients, fight monsters, sabotage, steal and feed an ever-hungry King.

Das Grazer Spieleentwicklungsstudio Bongfish ist auch heuer wieder auf dem button Festival 2025 - Messe Graz  vertreten!...
18/03/2025

Das Grazer Spieleentwicklungsstudio Bongfish ist auch heuer wieder auf dem button Festival 2025 - Messe Graz vertreten!

Bongfish legt den Fokus auf Co-Development und auch Komplettentwicklungen gehören zur Firmengeschichte. Von “World of Tanks” bis hin zu “Microsoft Flight Simulator” arbeitet das Team an beliebten AAA-Titeln. 2023 bekam das Studio die Great Place To Work®-Zertifizierung.

Dieses Jahr ist Bongfish sogar mit einer Demo für ein komplett eigenes Spiel dabei, an dem gerade fleißig getüftelt wird! Verraten wird der Titel und das Genre demnächst ;) Schaut beim button auf jeden Fall beim Booth vorbei, um die Demo auszutesten. Freitag von 16 bis 19 Uhr, Samstag von 11 bis 18 Uhr. Und folgt Bongfish auf Instagram, damit ihr keine Updates verpasst!

16/04/2024

GERALD PERNDONNER - SPEAKER SHOWCASE @ REBOOT DEVELOP BLUE 2024

Gerald is a Level Artist at Bongfish and has been an integral part of the Wargaming Art Team for the past 7 years. During this time, he contributed to the development of 11 maps for World of Tanks. His most recent project involved serving as the Art Owner for the 2023 release of the Frontline map “Fata Morgana,” overseeing the entire Map Art Production process.

In 2005, Gerald began his academic journey, majoring in geography and computer science to pursue a teacher’s degree. Simultaneously, he started working as a Level Artist part-time. In 2017, he made the bold decision to follow his passion full-time by joining the Bongfish Art Team. Here, he has the opportunity to merge his interests in botany, physical and human geography, and his love for gaming to craft stunning, diverse, and lifelike open world environments.

Find the speakers list here: https://rebootdevelopblue.com/speakers-2024/

27/07/2023

📅 From Day 1 to Today! 🤝🌱 Taking you on a trip down memory lane to show you how far we have come with Star Stable Horses! 🌼 We want to celebrate the collective effort and dedication of our team. We are grateful for every step we've taken together! 🙏🏻❤️

Recapping what our team has worked on does not only make us proud, but also shows how talented our members are, and what...
25/07/2023

Recapping what our team has worked on does not only make us proud, but also shows how talented our members are, and what they are able to achieve while working together!

Dating back to 2021, we started reworking and redesigning the UI and overall look of in-game assets for Star Stable Horses.

Stalls, level rewards, the main HUD and more much got a fresh look; all shiny and new!

Eventually, we also improved the gardening UI, implemented more deco items, stable customization options and lots of pretty horses for the SSH community to enjoy!

Our team also had a hand in revamping mini games such as horse care and gardening, prepared seasonal events and so much more 🦄

We've been busy sprucing up our office this year. If you've wondered what our development den looks like, here's a littl...
17/07/2023

We've been busy sprucing up our office this year. If you've wondered what our development den looks like, here's a little peak.

You could say we're keen on green.
Pun most definitely intended. 💚

Bits4Kids visited our office again. This year, two members of our Bongfish team took to explaining Unreal Engine 5 and h...
11/07/2023

Bits4Kids visited our office again. This year, two members of our Bongfish team took to explaining Unreal Engine 5 and how to build animations. Once again we were left speechless at the passion and ideas of these future developers.

And hey, who knows, maybe in 10 years time, one of you will become part of our team? Wouldn't that be something 🔥

We hope to welcome you again soon! Thank you for coming 😎

MEET THE TEAM!Here is Part  #2 of some of our amazing team members @ Bongfish who have had a hand in the stunning outcom...
16/06/2023

MEET THE TEAM!

Here is Part #2 of some of our amazing team members @ Bongfish who have had a hand in the stunning outcome of Fata Morgana - the new Frontline map on World of Tanks!

Thank you for your hard work, everyone. You did a fabulous job 😎

Read what they had to say about the creation process on Fata Morgana:

Martin Eder - Level Art - ""On every new map I enjoy the sketching phase most. When you are able to create unique sceneries or landmarks on a high level without any restrictions. On this map sketching and working on the oil reffinery was a blast!"

Hannah Erkinger - Level Art - "The most challenging part for me was to find the perfect balance between the colors of each zone, because the desert displays not just one single color but a wide spectrum of colors."

Stefanie Arndorfer - Level Art - "The best part for me was to learn about the different aspects of level art and how everything works together to create the final outcome of the map!"

Jörg Meyer - Tech Art / Performance Testing - "Except for creating and performing the mantra "Put less stuff on the map damnit!" it was great working on what is the clearly most beautiful WOT-map to date.

MEET THE TEAM!Here is Part  #1 of some of the incredibly talented team members @ Bongfish who have had a hand in the stu...
15/06/2023

MEET THE TEAM!

Here is Part #1 of some of the incredibly talented team members @ Bongfish who have had a hand in the stunning outcome of Fata Morgana - the new Frontline map on World of Tanks! World of Tanks

Thank you for your stunning work, everyone. You did a great job!

Read what they had to say about the creation process on Fata Morgana:

Roald van der Scheur - Level Design - "The most interesting, but also challenging part for me was working simultaneously with Level Artists. We had to be flexible and communicate well to achieve a common goal. I learned a lot and feel like we got to a better product overall by working closely together.

Paul Stangl - Level Design - "The most fun part of working on Fata Morgana was to experience the excitement of players in playtests and when the map was released."

Andreas Stern-Jain - Level Art - "One of the most exciting parts for me was hearing players say that it is one of the most beautiful maps they have played yet!"

Florian Mayr - Level Art - "The best part for me was seeing the map slowly coming together over the past months, and all the different regions blending into one big beautiful visual experience. ....and also deleting other peoples work during optimization ;)"

14/06/2023

Commanders, Frontline is already on! 😎 Do you like the new map? Come check out the making of Fata Morgana! Keyhand prepared a little tour through this fasci...

Earlier in the year, Wargaming Prague paid our offices a visit and filmed some clips for an awesome making-of video on t...
14/06/2023

Earlier in the year, Wargaming Prague paid our offices a visit and filmed some clips for an awesome making-of video on the development of the new Frontline map Fata Morgana World of Tanks

And we spy with our little eye some of our amazing Bongfish members who share insights into the creation process.

Check out the video below and get some exclusive behind-the-scenes information about the development of the Frontline map Fata Morgana! 🏜🏖🏝

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