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Here we are, nearly a year into the AI pricing apocalypse, and anyone who tried to build a PC during that time relied on...
20/10/2026

Here we are, nearly a year into the AI pricing apocalypse, and anyone who tried to build a PC during that time relied on some kind of combo deal to bring prices down to something more reasonable. If building a system on your own isn’t in the cards, Newegg is offering a great deal on its own ABS-brand prebuilt, which saves you money, time, effort, and hassle. You can buy the ABS Stratos II Aqua for only $2,549 [https://www.newegg.com/abs-stratos-ii-aqua-gaming-pc-geforce-rtx-5070-ti-intel-core-i9-14900kf-32gb-ddr5-2tb-pcie-ssd-s2a49n57t1-black/p/N82E16883360994] and start gaming as soon as tomorrow without blowing your budget.

* Check out this deal at Newegg [https://www.newegg.com/abs-stratos-ii-aqua-gaming-pc-geforce-rtx-5070-ti-intel-core-i9-14900kf-32gb-ddr5-2tb-pcie-ssd-s2a49n57t1-black/p/N82E16883360994]

For the money, you get a complete prebuilt gaming system complete focused around the previous generation flagship 14900KF processor, and Nvidia’s capable RTX 5070 Ti 16GB along with a cool looking ABS Stratos II MX220 Black Gaming Case with four pre-installed fans, quality Gamdias Helios ATX/PCIe(3.1/5.1) 850W Gold power supply, 240mm AIO cooler, 32GB of G.Skill Ripjaws M5 RAM, 2TB Team Group M.2 storage, and a Gigabyte motherboard, making this one of the better deals around for a complete gaming system.

The ABS Stratos II Aqua and the mid-tower chassis include an Intel Core i9-14900KF processor featuring 24 total cores (8P+16E) and 32 threads, with speeds up to a smoking-fast 6 GHz. While this isn’t the fastest gaming processor on the market, it still holds its own, especially at higher resolutions, which the video card can handle without issue.

[https://cdn.mos.cms.futurecdn.net/vugKcv9TWCe72xpagEne7K-1920-80.jpg] [https://www.newegg.com/abs-stratos-ii-aqua-gaming-pc-geforce-rtx-5070-ti-intel-core-i9-14900kf-32gb-ddr5-2tb-pcie-ssd-s2a49n57t1-black/p/N82E16883360994]Save big on the Newegg ABS Stratos II Aqua gaming PC. View Deal [https://www.newegg.com/abs-stratos-ii-aqua-gaming-pc-geforce-rtx-5070-ti-intel-core-i9-14900kf-32gb-ddr5-2tb-pcie-ssd-s2a49n57t1-black/p/N82E16883360994]

The CPU drops into a Gigabyte Z790 US AC motherboard that offers plenty of connectivity, including 10 USB ports on the rear IO (one 20 Gbps Type-C), two M.2 sockets (both PCIe 4.0 x4), and six SATA ports for storage, 2.5 GbE and integrated Wi-Fi, and will handle the flagship-class i9-14900KF processor [https://www.tomshardware.com/news/intel-core-i9-14900k-cpu-review]. It also pairs well with 32GB of G.Skill Ripjaws M5 Neo RGB DDR5-6000 RAM and a 2TB Team Group NV5000 PCIe 4.0 x4 SSD. ABS also includes the Gamdias Aura GL240 V2 240mm RGB AIO to help keep the unlocked, high-performance processor running smoothly.

i9-14900KF Charts [https://cdn.mos.cms.futurecdn.net/NBaHM6xBMPikyUQALp4vvc-1920-80.png]Futurei9-14900KF Charts [https://cdn.mos.cms.futurecdn.net/vZgL5F2vCRUqkURnruvAxc-1920-80.png]Futurei9-14900KF Charts [https://cdn.mos.cms.futurecdn.net/FV2MyNuWpFRqt2txDkztyc-1920-80.png]Futurei9-14900KF Charts [https://cdn.mos.cms.futurecdn.net/M6tEaEzvPjnd5x7n5HqEyc-1920-80.png]FutureThe GPU is Gigabyte’s Windforce RTX 5070 Ti SFF OC, with three fans (2.5-slot-wide) and an all-black look that should pair well with the motherboard and other components. The RTX 5070Ti [https://www.tomshardware.com/pc-components/gpus/nvidia-geforce-rtx-5070-ti-review-asus/4] is a capable graphics card for high-refresh-rate 1080p gaming, 1440p gaming, and even some 4K titles. You won’t find any RGB lighting on this card, but the triple-fan cooling solution will keep the card running cool and quiet.

Gigabyte RTX 5070 Ti Windforce OC SFF benchmarks [https://cdn.mos.cms.futurecdn.net/GXWGy2kL6rvzqenq5Rs985-1920-80.png]FutureGigabyte RTX 5070 Ti Windforce OC SFF benchmarks [https://cdn.mos.cms.futurecdn.net/jNffXa7F8vCx6vMf88E685-1920-80.png]FutureGigabyte RTX 5070 Ti Windforce OC SFF benchmarks [https://cdn.mos.cms.futurecdn.net/mLKRQQLfWkXSCKJE8sxC95-1920-80.png]FutureWhile it can be cheaper to gather the parts and build your own, it isn’t for everyone. If you build your own and it breaks, troubleshooting is on you. Some people just want to open a box and start gaming and not have to worry about support. ABS backs its systems with a 1-year warranty, so if anything goes wrong, you can easily get it fixed.

For $2,549 [https://www.newegg.com/abs-stratos-ii-aqua-gaming-pc-geforce-rtx-5070-ti-intel-core-i9-14900kf-32gb-ddr5-2tb-pcie-ssd-s2a49n57t1-black/p/N82E16883360994] (a $450 savings), you can buy a complete, warrantied gaming system that will run anything you throw at it with aplomb without completely emptying your bank account.

The revelation that there was a ton of performance lying on the table in the remastered The Elder Scrolls Part IV: Obliv...
20/10/2026

The revelation that there was a ton of performance lying on the table in the remastered The Elder Scrolls Part IV: Oblivion won't be a surprise to people who have played the game, which is notorious for its hitching and stuttering. The reason primarily lies in its poor utilization of hardware, and that's a big part of what LTSharpe and Claude have addressed in the new Oblivion Remastered Performance Fix [https://github.com/LTSharpe/OblivionRemasteredPerformanceFix] that changes nothing about the game's visuals yet increases performance by as much as 68% in the worst case. (h/t to ComputerBase [https://www.computerbase.de/news/gaming/oblivion-remastered-mit-claude-entwickelter-mod-steigert-fps-um-bis-zu-40-prozent.99888/])

Yes, this mod is just about 100% vibe-coded, and yet, rather than hacking Minecraft into GTA V on iPhone [https://www.tomshardware.com/video-games/vibecoder-mods-minecraft-inside-gta-v-running-natively-on-an-iphone-unmodded-game-runs-at-50-60-fps-on-iphone-17], or hacking CoD Black Ops 2 maps into Minecraft [https://www.tomshardware.com/video-games/pc-gaming/developer-uses-gpt-6-astra-to-get-cod-black-ops-2-hijacked-map-running-natively-inside-minecraft-achieves-45fps-performance-using-minecrafts-opengl-context], this mod is a binary code modification for Oblivion Remastered that seeks to improve performance and stability considerably, and according to numerous jubilant and thankful posts on NexusMods, it seems to do exactly that, with one user proclaiming that the performance increase was "dramatic" and that the overworld stuttering that plagues the game is "completely gone."

An image with benchmark graphs showing the original Oblivion game's performance versus the performance-modded game. [https://cdn.mos.cms.futurecdn.net/cEUamqkefYRAaztLjcY2XH-1920-80.png]

(Image credit: LTSharpe on GitHub)The story goes like this: gamer and mod creator LTSharpe has a slightly older system with a Ryzen 7 5800X CPU. Not the newest chip on the block to be sure, but Zen 3 isn't so old that it should be crumpling under the weight of games just yet. Frustrated with the verifiably awful performance of the remaster of The Elder Scrolls Part IV: Oblivion, he paid for a subscription to Anthropic's Claude AI agent [https://www.tomshardware.com/tech-industry/artificial-intelligence/anthropic-says-claude-now-writes-more-than-80-percent-of-its-merged-code] and started working with the assistant to diagnose and fix the performance problems.

"Diagnose" is a critical keyword here, because it isn't like Claude was hallucinating an engine.ini tweak somebody else published for the original game 20 years ago. The partners, with Claude doing the hard work [https://www.tomshardware.com/video-games/pc-gaming/free-browser-based-ai-generated-taipei-gta-clone-hits-1-2-million-concurrent-players-in-three-days-vibe-coded-game-cost-usd10-000-in-ai-tokens-to-build-is-set-on-the-streets-of-taipei] and LTSharpe directing, reverse-engineered the game to the point that they were able to build a repeatable benchmarking framework. That allowed them to systematically diagnose the causes of the performance problems and then test fixes against the real behavior of the game with modified machine code.

That's the thing; this was done without source code. Neither TES4 Oblivion nor the remaster's Unreal Engine is open-source software. The sheer magnitude of the task would be incredibly daunting to a team of human engineers, much less a single person. According to LTSharpe, over the course of two weeks Claude successfully diagnosed and fixed bugs in not only the Remaster's Unreal Engine code, but also in the underlying Gamebryo original engine [https://www.tomshardware.com/reviews/rig-run-oblivion,1279.html], in AMD's frame generation code, and even in the Unreal Engine itself, improving performance and avoiding crashes.

The developer—or perhaps we should say, coordinator [https://www.tomshardware.com/video-games/pc-gaming/epic-games-vibe-codes-new-launcher-because-programming-is-hard-starts-46-percent-faster-than-steam-preview-is-available-now-but-not-recommended-for-competitive-players]?—is careful to acknowledge that the performance tweaks were created with his system specifically in mind and that they may not work well for others. Indeed, he has a Radeon graphics card, which puts him within a surprisingly small minority of PC gamers, and some portion of his fixes were aimed at making sure AMD's FSR upscaling and frame generation [https://www.tomshardware.com/pc-components/gpus/amd-cards-now-run-all-dlss-features-thanks-to-one-developers-project-plans-to-match-native-nvidia-gpu-performance] remain in effect despite a long-standing game bug that disables them when you task-switch (Alt+Tab) out of the game. The good lieutenant invites other gamers to try out the fix and report back, and he's even helping out with support requests on NexusMods, too. Head over there [https://www.nexusmods.com/oblivionremastered/mods/5709] if you're keen to grab the fix and try it for yourself.

The current and expected power draw of AI data centers has been the subject of strong discussion, but today, there appea...
20/10/2026

The current and expected power draw of AI data centers has been the subject of strong discussion, but today, there appears to be some good news. Three U.S. nuclear reactors are being restarted after many years offline, expected to bring 2.25 GW total to the grid. According to a report [https://www.latimes.com/business/story/2026-10-16/three-shuttered-nuclear-plants-could-soon-power-millions-of-homes-ai-data-centers], the Palisades Nuclear Plant in Michigan, the Crane Clean Energy Center on Three Mile Island (Pennsylvania), and the Duane Arnold Energy Center in Iowa are getting a fresh set of proverbial tires to get rolling again.

Go deeper with TH Premium: AI and data centersMicrosoft data center in Mount Pleasant, Wisconsin [https://cdn.mos.cms.futurecdn.net/Vh4nY3pMCcmra2ymXah9S7-1920-80.jpg]

(Image credit: Microsoft) * The data center cooling state of play [https://www.tomshardware.com/pc-components/cooling/the-data-center-cooling-state-of-play-2025-liquid-cooling-is-on-the-rise-thermal-density-demands-skyrocket-in-ai-data-centers-and-tsmc-leads-with-direct-to-silicon-solutions?utm_source=edit-links&utm_medium=boxout&utm_term=datacenter]
* The custom AI ASIC state of play [https://www.tomshardware.com/tech-industry/semiconductors/custom-ai-asics-examined-from-broadcom-to-mtia?utm_source=edit-links&utm_medium=boxout&utm_term=datacenter]
* America’s AI chip rules keep changing — and the rest of the world is paying the price [https://www.tomshardware.com/tech-industry/americas-ai-chip-rules-keep-changing-and-the-rest-of-the-world-is-paying-the-price?utm_source=edit-links&utm_medium=boxout&utm_term=datacenter]
* GTC 2026: Ian Buck press Q&A transcript — VP of Hyperscale and HPC speaks out on shelving CPX and shipping LPU decode this year [https://www.tomshardware.com/tech-industry/gc-2026-press-q-and-a-transcript?utm_source=edit-links&utm_medium=boxout&utm_term=datacenter]
* Demand for data center CPUs has surged, and AI agents are responsible [https://www.tomshardware.com/pc-components/cpus/demand-for-data-center-cpus-has-surged-and-ai-agents-are-responsible-why-the-cpu-to-gpu-ratio-is-more-important-than-ever-for-hyperscalers?utm_source=edit-links&utm_medium=boxout&utm_term=datacenter]

The Palisades plant was under active decommissioning, apparently marking this event as the first time a nuclear reactor is being put back to work after dismantling had begun. Despite what sounds like a tough starting point, this plant is the one that's furthest along, as it was loading fuel in August 2026 and is expected to generate [https://www.hlc.com/en/publications/doe-loan-programs-office-issues-a-loan-guarantee-for-palisades-restart] 800 MW around March 2027.

Much like the other projects mentioned here, the Holtec Palisades firm running the reactor took a loan from the U.S. Department of Energy. Palisades borrowed from the DoE under the Biden administration's 2024 investment in nuclear energy [https://bidenwhitehouse.archives.gov/wp-content/uploads/2024/11/US-Nuclear-Energy-Deployment-Framework.pdf], while the others were issued under the purview of the Trump administration's 2025 push [https://www.whitehouse.gov/presidential-actions/2025/05/reinvigorating-the-nuclear-industrial-base/].

The second reactor is the Crane Clean Energy Center on Pennsylvania's Three Mile Island, repurposing the facility's Unit 1. The project started in 2024, with Constellation Energy saying it would spend $1.6 billion total for the reactor. The firm then took a $1 billion loan from the Department of Energy in 2025. Microsoft is set to be the main customer, with a 20-year contract. This facility is projected to bring 835 MW online sometime in 2027.

This facility was famous in 1979 for the partial meltdown [https://en.wikipedia.org/wiki/Three_Mile_Island_accident] of its Unit 2, although mercifully the event had relatively tame [https://www.nrc.gov/regulations-legislation/fact-sheets-brochures/backgrounder-on-the-three-mile-island-accident] environmental consequences. Constellation's ongoing project is restoring and refurbishing Unit 1, which didn't show significant issues until its 2019 decommissioning and has undergone a safety inspection from the Nuclear Regulatory Commission. This entity still needs to grant its blessing before the reactor starts loading fuel.

The Duane Arnold Energy Center in Iowa is the third unit being brought back to the grid, in a collaboration between NextEra Energy and Google. The predicted output is 615 MW, with the juice expected to start flowing in 2029. Next Energy CEO John Ketchum stated that the firm was happy with its cooperation contract with Google, as it meant that "none of the costs are being paid by residential customers in Iowa."

All three facilities had previously been shut down at various points as they were deemed too expensive to run, as labor and maintenance costs made nuclear-generated watts pricier than alternative means of production.

But the financial landscape for power has shifted, plus with such overwhelming demand and grid connections being a primary blocker [https://www.tomshardware.com/tech-industry/data-centers/new-data-centers-on-americas-largest-grid-face-first-in-line-blackouts-unless-they-bring-their-own-power] for data center buildouts, their operators are likely willing to pay for premium power as long as they get it now instead of in a few decades.

Some quick browsing indicates that Michigan is going to need somewhere between 1.2 and 2.3 GW for data centers [https://www.ucs.org/sites/default/files/2026-01/Data-Center-Power-Play-Michigan_0.pdf] alone around 2030. Pennsylvania's forecast [https://powering-intelligence.epri.com/dashboard/] has a wide range of 0.8 to 3.4 GW, while Iowa's range [https://powering-intelligence.epri.com/load-growth.html] is 1.55 to 2.8 GW. These figures are loose, as they include planned capacity for data center projects that may or may not end up being built, and whose timetables may slip due to economic conditions, hardware availability, and public resistance against expansive buildouts.

20/10/2026

ল্যাপটপের ডিসপ্লে ঝকঝকে রাখুন!

* সঠিক কাপড় ব্যবহার করুন: মাইক্রোফাইবার কাপড় দিয়ে আলতো করে মুছুন। টিস্যু বা খসখসে কাপড় ডিসপ্লে'র ক্ষতি করতে পারে।
* বিশেষ ক্লিনার ব্যবহার করুন: সাধারণ গ্লাস ক্লিনার ব্যবহার করবেন না। অ্যালকোহল-মুক্ত বা ল্যাপটপ-নির্দিষ্ট ক্লিনার স্প্রে করে নরম কাপড় দিয়ে মুছুন, সরাসরি ডিসপ্লেতে স্প্রে করবেন না।
* ল্যাপটপ বন্ধ করে কাজ করুন: পরিষ্কার করার আগে ল্যাপটপ বন্ধ করে দিন এবং পাওয়ার আনপ্লাগ করুন। এটি আপনাকে দুর্ঘটনা এড়াতে সাহায্য করবে এবং স্ক্রিনটি ভালোভাবে দেখতে পাবেন।

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The U.S. Army is allegedly developing a program to deploy autonomous AI agents that can navigate digital and network inf...
20/10/2026

The U.S. Army is allegedly developing a program to deploy autonomous AI agents that can navigate digital and network infrastructures, identify targets, and “neutralize” them. According to an Oct. 19 report [https://theintercept.com/2026/10/19/army-autonomous-ai-agents-arcyber/] by The Intercept, citing leaked official documents from the Army Cyber Command (ARCYBER), the nascent program, codenamed “ECHOTRIBBLE,” is primarily focused on offensive missions with the goal of neutralizing targets by “disabling the threat completely or temporarily, deleting the threat from the target.”

The program purportedly seeks to develop modular, autonomous AI agents that would function like computer worms, stealthily navigating adversary networks, moving between devices, and self-replicating across different operating systems. The agents would operate lightly in contested cloud environments and air-gapped systems alike, keeping reports minimal and concealing any required transmissions. Once an agent identifies and neutralizes a target, it would self-destruct, ideally without alerting the target or leaving any traces of its existence.

Cybersecurity experts have raised safety concerns about the project. A recent string of events has seen AI agents escape their environments and autonomously execute unassigned tasks [https://www.tomshardware.com/tech-industry/artificial-intelligence/openai-and-anthropic-are-reportedly-investigating-tens-of-thousands-of-ai-security-incidents-openai-pauses-testing-after-ai-kill-switch-fails-to-stop-a-rogue-agent-report-says-problem-is-orders-of-magnitude-more-complex-than-what-is-publicly-known]. The document says the army will implement “predefined triggers” to help agents precisely distinguish targets. However, experts worry that if agents designed for benign tasks could execute unplanned, sometimes dangerous, actions to achieve those tasks, what should be expected of self-replicating agents designed specifically for offensive missions? Anthropic’s experiments showed AI agents can set up inference on different hardware and replicate across a network [https://www.tomshardware.com/tech-industry/artificial-intelligence/anthropic-warns-of-self-replicating-ai-worm-threat-that-doesnt-need-data-centers-to-self-improve-and-spread-current-deployment-is-impractical-but-could-become-a-worry-as-tech-improves].

The Army also wants the agents to be capable of “Self-Directed Behavior,” acting with as little human oversight as possible, as this is necessary to achieve the desired level of autonomy. Conversely, this level of autonomy has seen AI agents bypass guardrails to complete their tasks. Government intelligence agencies have also been known to pe*****te target networks through civilian infrastructure [https://www.tomshardware.com/tech-industry/cyber-security/u-s-uncovers-hacking-campaign-targeting-guams-critical-infrastructure-suspected-chinese-volt-typhoon-hacks-could-disrupt-the-defense-of-taiwan]. “The target may well be hit. But what path will it take?” asked Hyrum Anderson, co-founder and CEO of the AI security firm Abundant, as quoted by The Intercept. “Will it go through a U.S. water utility on its way, because that’s where the adversary has staged its command and control, and take that down too?”

Another angle of concern is how the agents would make judgment calls. While AI agents are excellent at overcoming obstacles in their path, there's no predicting with 100% accuracy what they would consider obstacles or what path they would take to overcome them. “One of the reasons that we trust 19-year-old Marine corporals in Ramadi with live rounds and a weapon is because they have both the compute substrate — the brain and the eyes — but the deep world knowledge to understand, ‘Yeah, I probably shouldn’t do that,’” said William Marcellino, a senior behavioral scientist at the RAND Corporation researching military AI applications. “That is not something that current public AI technology has.”

The ECHOTRIBBLE program is in the early prototyping and industry assessment phase and is led by ARCYBER, the Army Cyber Technology and Innovation Center (ArCTIC), and the Cyber Fusion Innovation Center (CFIC), with private vendors and academic researchers proposing and designing the software. ARCYBER and ArCTIC dictate the operational requirements and rules of engagement, while CFIC, a defense non-profit organization, acts as an intermediary between the Army and commercial tech companies. The Army recently held a virtual Assessment Event from October 6 to October 8, 2026, where it evaluated 65 technical whitepapers submitted by private vendors proposing solutions for the agentic framework and narrowed them to five. The final candidate(s) will be issued funding and formal prototype contracts.

An AMD engineering sample has made an appearance in a listing on OpenBenchmarking. According to a report by TechPowerUp ...
20/10/2026

An AMD engineering sample has made an appearance in a listing on OpenBenchmarking. According to a report by TechPowerUp [https://www.techpowerup.com/353888/rumored-steam-deck-2-apu-appears-in-leaked-benchmarks-with-50-more-cpu-cores], the chip could potentially be a part of AMD’s upcoming Gainsborough family and a possible candidate for the next-generation Steam Deck [https://www.tomshardware.com/reviews/steam-deck-valve-gaming-handheld] handheld console. As per the OpenBenchmarking listing [https://openbenchmarking.org/result/2608077-NE-0807GPUFU83&grr], the chip comes with a six-core, 12-thread processor paired with 24GB of high-speed LPDDR5 memory.

The engineering sample with part number 100-000001930-12_Y was tested on an AMD GBR-FF6-SKT validation board, with the CPU running at clock speeds of 2.4 GHz. The system also features four 6GB SK Hynix memory packages, resulting in 24GB of LPDDR5 memory running at 9,600 MT/s. That’s a big jump when compared to the current Steam Deck, which comes with 16GB of LPDDR5 memory running at 6,400 MT/s, alongside a four-core, eight-thread AMD Zen 2 processor.

A listing from OpenBenchmarking of an AMD engineering sample [https://cdn.mos.cms.futurecdn.net/Ky6hYHb2ZaxXyFYWCtBYeC-1920-80.jpg]

(Image credit: OpenBenchmarking)The benchmark listing also provides some clues about the processor’s underlying architecture. As per Notebookcheck [https://www.notebookcheck.net/AMD-Gainsborough-engineering-sample-appears-on-OpenBenchmarking-with-Zen-6-cores-and-24-GB-of-RAM.1427923.0.html], the sample’s CPU microcode revision corresponds to AMD’s Family 1Ah, model DCh. Linux kernel changes indicate that this model falls within the range reserved for newer Zen 6 processors, suggesting that Gainsborough could use AMD’s next-generation CPU architecture. However, there is no clarity or any confirmation whether it will use standard Zen 6 cores or the denser Zen 6C variant.

The integrated GPU is listed with a clock speed of 2,400 MHz, although its architecture and compute unit count remain unknown. The sample was tested using the GpuTest benchmark suite on Ubuntu 24.04 at 1024 x 768 resolution, resulting in scores of 3,871 in GiMark, 3,508 in FurMark, and 9,319 in TessMark. While the FurMark score is comparable to the original Stam Deck, we can’t really come to any conclusions at this point, as the tests were conducted on an engineering platform using development software rather than a finished handheld. For now, the results do not establish how the chip would perform in games, as power limits, cooling, driver maturity, and the final GPU configuration all contribute to the performance in a compact gaming device.

If these specifications carry over to a future Steam Deck, the additional CPU cores along with the larger and faster memory would provide a meaningful hardware upgrade. That being said, neither AMD nor Valve have confirmed a connection between the Gainsborough family and a future Steam Deck. Thus, it is best to take this with a grain of salt and wait until there is more concrete information in the future.

A developer using Claude Code [https://www.tomshardware.com/tech-industry/artificial-intelligence/developer-uses-claude-...
19/10/2026

A developer using Claude Code [https://www.tomshardware.com/tech-industry/artificial-intelligence/developer-uses-claude-code-to-debloat-android-smart-tv-for-unbelievable-performance-upgrade-tv-now-smoother-than-it-was-new-as-autonomous-agent-deactivates-apps-shortens-animations-all-without-root-access] to help build a temperature monitor app got a friendly warning from the coding agent. “Your Mac is running a crypto miner that I didn’t put there,” flagged the helpful agent. “I saw xmrig using about 1175% CPU, roughly 12 cores,” it informed its human master. Perhaps developer and Redditor UntilHEX should have sensed the crypto miner’s presence without AI help, as they admitted the malware’s presence “explains why my Mac has been running like s**t.”

> Claude caught a cryptominer on my Mac whilst building me a temperature monitor app [https://www.reddit.com/r/claude/comments/1x9bb83/claude_caught_a_cryptominer_on_my_mac_whilst]fromr/claude [https://www.reddit.com/r/claude]
Ironically, the cryptomining malware’s nefarious CPU cycle hogging [https://www.tomshardware.com/how-to/check-cpu-usage] activity is what may have led to its discovery and demise. Pondering over a screenshot of the Claude Code window, we see that this malware was probably added to the Mac’s startup roster on August 29. It looks like UntilHEX was inspired to develop a Mac temperature monitor [https://www.tomshardware.com/how-to/how-to-check-cpu-temp-temperature] app after this infection to track and diagnose why the computer was running so hot.

Claude stepped in after the Redditor was concerned about a dump of the Mac’s raw temperature sensor readings. “They seemed far too high,” commented UntilHEX in the social media post. Indeed, the well-known coding agent pointed out that the CPU was peaking at a very toasty 112 degrees Celsius. It explained this was due to a sustained heavy load, specifically “xmrig using about 1175% CPU, roughly 12 cores.” We don’t know how many cores the Mac being used had, but maybe 12 were all of them.

Claude Code went on to describe how the crypto miner software [https://www.tomshardware.com/news/crypto-bonnie-clyde-mine-store-computers] had hidden itself on the Apple computer and ran at startup. It cautiously decided not to kill or remove anything from the Mac, but offered to clean up the CPU-hogging crypto miner, which was sucking all the power from the Apple Silicon [https://www.tomshardware.com/pc-components/cpus/apple-launches-new-m6-and-m5-ultra-apple-silicon-chips-debuting-in-new-mac-mini-and-mac-studio] computer. “Can I clean it up now?” Claude inquired. “I’d stop the startup item and the miner, and move the files into a quarantine folder.”

Later in the comments, UntilHEX informed the social media throng that Claude [https://www.tomshardware.com/software/video-editing-graphic-design/solo-developer-rebuilds-adobe-creative-suite-in-rust-using-claude-releases-it-free-to-all-targets-100-percent-parity-in-one-month-despite-piracy-claims-and-safety-warnings]was indeed tasked with cleaning up the unwanted crypto miner software. “I only had to delete 1 file manually because Claude had an access issue, but it was very effective,” the Redditor said. After that, a Malwarebytes scan was run to check to see if the AI coding agent-driven clean had really been successful.

A 3D scanner is an amazing tool to add to your 3D printing workflow, allowing you to scan real-life objects to import in...
19/10/2026

A 3D scanner is an amazing tool to add to your 3D printing workflow, allowing you to scan real-life objects to import into sculpting or CAD software, then print out your own modified copies on a 3D printer. In the past, a good scanner cost thousands of dollars, but Creality has finally given us a device within reach of hobby-level consumers. The Creality Pika [https://store.creality.com/products/creality-pika-3d-scanner] is easy to use, with the look, feel, and size of a point-and-shoot digital camera. It can wirelessly tether to a mobile phone running a Creality scanning app, which makes scanning on the go easier than ever before.

It can also be tethered to a laptop wirelessly or with a cable for more stable scanning, but marker-free laser scanning can only be performed while physically tethered to a computer. The scanner runs on AA-sized rechargeable batteries, which are provided.

It weighs just 260 grams (just slightly over a half-pound) with the batteries installed, reducing arm fatigue when operating without a tripod. A tabletop tripod and manual turntable are included for scanning small items. While not as precise as Creality’s Sermoon [https://www.tomshardware.com/3d-printing/3d-scanning/creality-sermoon-p1-3d-scanner-review] series, the Creality Pika, currently on pre-order for $699, is a fraction of the price. The best part is that both use the same software, Creality Scan, which is excellent.

The Creality Pika’s portability and price make this one of the best scanners [https://www.tomshardware.com/3d-printing/3d-scanning/best-3d-scanners] we’ve reviewed in 2026.

SPECIFICATIONS: CREALITY PIKA
Scanning Mode

Blue laser

NIR structured light

Light Type

7 parallel lines

NIR (Near-Infrared)

Single Frame Accuracy
03mm

Up to .08mm/m

3D Resolution

0.05-2mm

0.1mm

Working Distance

160-400mm

140-1000mm

Min Scan Volume

10 x 10 x 10 mm

50 x 50 x 50 mm

Scan Speed

Up to 90fps

Up to 90fps

Alignment

Markers/global marker/marker free

Geometry/Texture

Connectivity

Wired USB, Optional WiFi

Color Texture

Supported

Output Format

OBJ, STL, PLY

Operating System

Windows or Mac

MSRP

$699 [https://www.bhphotovideo.com/c/product/1995815-REG/creality_4008050066_pika_3d_scanner.html]

Release Date

July 22, 2026

INCLUDED IN THE BOX: CREALITY PIKA
Creality Pika [https://cdn.mos.cms.futurecdn.net/B2cB9Ri4vM2s7a8D32UMvK-1920-80.jpg]

(Image credit: Tom's Hardware)The Creality Pika comes with a very nice tripod. Also included are the glass calibration board, a manual turntable, marking blocks, batteries (including a spare), a generous pack of marking dots, and a mostly useless quick start guide. The Quick Start guide is just a packing list in eleven different languages and QR codes to Creality’s website and Facebook community.

DESIGN OF THE CREALITY PIKA
Creality Pika [https://cdn.mos.cms.futurecdn.net/LQUHKXJq5EHugeeKgLKJPK-1920-80.jpg]

(Image credit: Tom's Hardware)The Creality Pika is a small handheld scanner that weighs only 260 g with its battery. It has a 3-inch touch screen on the back that shows the scan in progress while paired to a phone or PC on Wi-Fi, or allows exposure and zoom adjustments when scanning via cord. There are two buttons on the top of the scanner for power and start/stop, and a selector switch for USB or Wi-Fi.

The scanner has a play button to start and stop scans, as well as a button to adjust the lights and a toggle for zoom. The front of the scanner has an RGB camera, two 3D scanning cameras, a DOE projector, a parallel-line laser, four blue and white fill lights, and four infrared fill lights. There is an always-on cooling fan with grills on the top and bottom of the scanner. Two batteries are included, which can be charged in the camera or via a USB-C port located near the top of the battery.

The batteries, curiously, have both positive and negative terminals on top of the battery. Care should be taken when carrying these to avoid shorting them together with anything metal in a purse or pocket.

Creality Pika [https://cdn.mos.cms.futurecdn.net/uSqe7upNP7PpvKAsFm3HuL-1920-80.png]

(Image credit: Tom's Hardware)GETTING STARTED AND CALIBRATING THE CREALITY PIKA
The Creality Pika uses a glass calibration board to do an initial calibration of the scanner. The calibration process involves holding the scanner above the board at various heights and at various angles. The process takes about ten minutes.

INSTALLING THE SOFTWARE FOR CREALITY PIKA
Creality Pika [https://cdn.mos.cms.futurecdn.net/dBQ3tBJGj6ycbUb7tETr8L-1920-80.png]

(Image credit: Tom's Hardware)Creality Scan app can be downloaded from Creality's website, with versions for PC, Mac, Android, and iPhone. A really good user guide with links to tutorials and troubleshooting help is located on the Creality Scan homepage. The discovery tab has links to items scanned by other Creality users.

The Pika must be tethered by cable or Wi-Fi. Though the Pika does have an onboard 8-core 2.0 GHz CPU, it passes along a big chunk of computer processing to whatever it’s connected to. My iPhone 15 has just enough oomph to power the scanner, so you may have an even better experience with a newer device. Either way, using a wireless connection is slower, and using it with hardware near the minimum requirements can be frustrating.

My old laptop, with only 8GB of RAM, did not work, despite being enough to run previous scanners. Thankfully, my admittedly low-end gaming laptop, with 16GB of RAM, was good enough to run the scanner quite well. The software installed on the computer is used for both scanning and processing.

Minimum Requirements

Creality Recommends

For Windows

· i7-Gen7 CPU
· Nvidia GPU (8GB VRAM)
· 16GB RAM
· Windows 10 or 11 (64-bit)

· i7-Gen13 CPU or above
· Nvidia GPU RTX 3060 or above
· 32GB RAM
· Windows 10 or 11 (64-bit)

For Mac

· macOS 14 or above
· M2 Apple CPU
· 16GB RAM

· macOS 14 or above
· M3/M4/M5 Apple CPU
· 32GB RAM

For iPhone

· iOS15+ with an A15 chip or above
· 6GB RAM

· iOS15+ with an A17 chip or above
· 8GB RAM

For Android

· Android OS 10+
· Qualcomm Snapdragon 8 Gen2 chip or better
· 8GB RAM

· Android OS 10+
· Qualcomm Snapdragon 8 Gen4 chip or better
· 12GB RAM

Creality Scan can export scans as STL, PLY, OBJ, or ASC files. These files can be tidied up in other modeling software or uploaded directly to your 3D printer’s slicer.

BLUE LASER LINE 3D SCANNING WITH THE CREALITY PIKA
Creality Pika [https://cdn.mos.cms.futurecdn.net/V7wCTBxT8SGkwcexnA3srK-1920-80.jpg]

(Image credit: Tom's Hardware)The Creality Pika uses blue laser line scanning for detailed geometry capture, with seven parallel laser lines. The provided manual turntable works well when plastered with a bunch of the included marker dots. Unfortunately, it has a few millimeters of play in the center bearing, which can lead to a rough surface texture if not careful.

Creality Pika [https://cdn.mos.cms.futurecdn.net/rpsdF4PHF2dYtdhbz9YcdL-1920-80.png]

(Image credit: Tom's Hardware)The photo above shows the raw scan of a copy of Michelangelo’s David. I did get much better scans later, but even this one is easily made usable in the software. The first step is fusing the model, which allows you to remove the marker dots and noise from the scan.

Creality Pika [https://cdn.mos.cms.futurecdn.net/NWgPWA3ZvvxreUGgFTZdNL-1920-80.png]

(Image credit: Tom's Hardware)After fusing, the model is much smoother. There are still some unattached pieces and holes, and the bottom of the model is not flat. The lasso tool can select and remove the unattached pieces, and a clipping plane can be generated by choosing markers surrounding the scan. The plane can then be raised or lowered to give you the best base of the model.

Creality Pika [https://cdn.mos.cms.futurecdn.net/PiQhd8z5HvrMTFvowub7cL-1920-80.png]

(Image credit: Tom's Hardware)The next step is mesh processing of the model. In this step, you can further smooth the model, simplify it, and fill small holes shown in yellow. Don’t select “make watertight” if you have a large hole (like the bottom of a model), as it will cover the holes by ballooning out a good bit. After running the mesh processing, you will have another opportunity to simplify, smooth, and fill holes.

Creality Pika [https://cdn.mos.cms.futurecdn.net/aENeZHTKo6FobiTPHHYGXL-1920-80.png]

(Image credit: Tom's Hardware)Use Plane type hole filling for large flat surfaces.

Creality Pika [https://cdn.mos.cms.futurecdn.net/mAyPDwpJNxAwN8ptD4bSEL-1920-80.png]

(Image credit: Tom's Hardware)The final model: filled, smoothed, simplified, and ready to export for printing.

Creality Pika [https://cdn.mos.cms.futurecdn.net/BJ23PJvRwGuEzoMotBgS8L-1920-80.png]

(Image credit: Tom's Hardware)This bust of David came with an early Creality scanner, so I’ve been using it as a test model for some time now. This may be the best scan I’ve gotten of it. The main reason is that the Creality Pika is small and lightweight, and tracks well enough to scan the underside of David’s hair and chin for the most part. The software’s hole filling and smoothing did the rest, with phenomenal results.

Creality Pika [https://cdn.mos.cms.futurecdn.net/qDjk77KeBdzN4ipPmA7PhK-1920-80.jpg]

(Image credit: Tom's Hardware)The above image on the right was printed on the Prusa Core One L [https://www.tomshardware.com/3d-printing/prusa-core-one-l-3d-printer-review] with Inland Bone White PLA [https://www.amazon.com/dp/B081S7B2SG?th=1]. The model looks nearly perfect.

Creality Pika [https://cdn.mos.cms.futurecdn.net/apc2NrdeERih6varCi2UhK-1920-80.jpg]

(Image credit: Tom's Hardware)Since the Pika did so well with David, I decided to try a smaller model. This little guy (below) came with my kid’s Fisher-Price castle. He’s only 62 mm tall and was just too small to paint for 3D printing. He was also printed in Inland bone white on the Prusa Core One L.

Creality Pika [https://cdn.mos.cms.futurecdn.net/htYk9trFTgq9nhgJaeYCbK-1920-80.jpg]

(Image credit: Tom's Hardware)Both the print and scan are nicely detailed.

Creality Pika [https://cdn.mos.cms.futurecdn.net/SMMjopZT3LLsMprRAH9HeK-1920-80.jpg]

(Image credit: Tom's Hardware)I swiped my husband’s vintage Saint Louis University Billiken bobblehead for more tests. I had to put some sticky tack on his head to keep it steady on the turntable. Creality Scan did a terrific job smoothing out the wrinkles, and the model is perfect. I used the clipping plane to remove the logo of an old wireless company that provided the game day freebie. I gave it a quick coloring job in PrusaSlicer, but skipped doing the face.

Creality Pika [https://cdn.mos.cms.futurecdn.net/aqrJgmrKaxpWnkXo5Yb6sK-1920-80.jpg]

(Image credit: Tom's Hardware)The model was printed on the Prusa XL [https://www.tomshardware.com/3d-printing/original-prusa-xl-review?utm_source=google&utm_medium=h5d&utm_campaign=h_th_00065&gad_source=1&gad_campaignid=24149556954&gbraid=0AAAABC3nCvhpceWa_BVFtEyCKgougD8u6&gclid=CjwKCAjwrbfWBhAeEiwAc2e6Pm6VFEPZFjSpMtv2bqTmpttYHXUfxlngD8bgMndyGKSYm7stY4O45BoC6goQAvD_BwE] using Anycubic turquoise and orange PLA [https://www.amazon.com/ANYCUBIC-Printer-Filament-Dimensional-Accuracy/dp/B0DH2119TX], with Creality white and black PLA [https://www.amazon.com/Creality-Filament-Printing-No-Tangling-Performance/dp/B0C4TNQZYY].

NIR 3D SCANNING WITH THE CREALITY PIKA
I spent a ton of time putting random dots on the included turntable, which made Blue light scanning a breeze. NIR 3D scanning doesn’t use them. Scanning a person seems to work well until you get hair involved. Then it gets dodgy.

I ran two good scans using NIR. This time I borrowed my husband to operate the scanner, since scanning yourself is a bit more difficult than taking a selfie. I stitched together two scans of my foot, which I’ll use later to size some TPU shoes. I was able to further clean up the scan in Nomad Sculpt, since the scan wasn’t very flattering. It works quite well for sizing, however. The shoes will turn up in a future printer review.

Creality Pika [https://cdn.mos.cms.futurecdn.net/Vx3kBxBsjNUS7pRpQpYazK-1920-80.png]

(Image credit: Tom's Hardware)After the less-than-stellar scan he took of my head for the Creality Sermoon S1 [https://www.tomshardware.com/3d-printing/3d-scanning/creality-sermoon-s1-3d-scanner-review], my husband graciously volunteered to have me scan his head for this review. Using any of the modes available, hair just seems to flummox the scanner. Fortunately, my husband has less hair than I do, so the scan did complete, and no, I’m not going to 3D print it. 3D scans are quite brutal, but if he ever wants a custom driver for his Death Racer, we’re covered.

Creality Pika [https://cdn.mos.cms.futurecdn.net/eyeEDgkcWXfrHy7eFratNL-1920-80.png]

(Image credit: Tom's Hardware)BOTTOM LINE
Creality Pika [https://cdn.mos.cms.futurecdn.net/HDwQ5u6zgdkA4kiMXHmcwL-1920-80.png]

(Image credit: Tom's Hardware)The Creality Pika is a small and light, yet totally capable scanner. It needs a good mobile phone or fairly decent laptop to drive it. The software backing up the hardware is easy to use and really does an excellent job cleaning up the rough areas of your scans. Currently, it is available at a comparatively bargain-basement pre-order price of $699 [https://www.amazon.com/dp/B0H3VGTZG2].

If you want a scanner with a little more horsepower, check out the Creality Sermoon S1 [https://www.tomshardware.com/3d-printing/3d-scanning/creality-sermoon-s1-3d-scanner-review], which retails for $2,069. Creality also makes the Sermoon P1 [https://www.tomshardware.com/3d-printing/3d-scanning/creality-sermoon-p1-3d-scanner-review], which can run completely untethered and retails for $3,299.

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