Caught ᴄʀᴇᴀᴛᴇ ʏᴏᴜʀ ᴏᴡɴ ɪɴ- & ᴏᴜᴛᴅᴏᴏʀ ᴀᴘᴘꜱ

No technical know-how needed.

Whatever idea you have: With the Caught Toolbox, you have everything you need to easily and quickly create your own Location Based Apps.

𝘈𝘵𝘵𝘦𝘮𝘱𝘵 𝘪𝘯𝘧𝘰𝘳𝘮𝘢𝘵𝘪𝘰𝘯𝗞𝗡𝗢𝗪 𝗧𝗛𝗘 𝗦𝗖𝗢𝗥𝗘, 𝗢𝗪𝗡 𝗧𝗛𝗘 𝗚𝗔𝗠𝗘Give your users the transparency they deserve! 🔎Keep them informed and mo...
04/03/2026

𝘈𝘵𝘵𝘦𝘮𝘱𝘵 𝘪𝘯𝘧𝘰𝘳𝘮𝘢𝘵𝘪𝘰𝘯
𝗞𝗡𝗢𝗪 𝗧𝗛𝗘 𝗦𝗖𝗢𝗥𝗘, 𝗢𝗪𝗡 𝗧𝗛𝗘 𝗚𝗔𝗠𝗘
Give your users the transparency they deserve! 🔎
Keep them informed and motivated with our new 𝙖𝙩𝙩𝙚𝙢𝙥𝙩 𝙞𝙣𝙛𝙤𝙧𝙢𝙖𝙩𝙞𝙤𝙣! Users can now see exactly how many attempts they’ve made, how many are left, and which property changes apply to their current and next try.
No more guessing - just clear insights for a game where every decision has a consequence and every success feels earned!

𝘗𝘳𝘰𝘱𝘦𝘳𝘵𝘺 𝘤𝘩𝘢𝘯𝘨𝘦𝘴 𝘱𝘦𝘳 𝘢𝘵𝘵𝘦𝘮𝘱𝘵𝗗𝗬𝗡𝗔𝗠𝗜𝗖 𝗖𝗛𝗔𝗟𝗟𝗘𝗡𝗚𝗘𝗦, 𝗗𝗬𝗡𝗔𝗠𝗜𝗖 𝗦𝗖𝗢𝗥𝗜𝗡𝗚 📈Strategy just met its match! Choose between a consisten...
25/02/2026

𝘗𝘳𝘰𝘱𝘦𝘳𝘵𝘺 𝘤𝘩𝘢𝘯𝘨𝘦𝘴 𝘱𝘦𝘳 𝘢𝘵𝘵𝘦𝘮𝘱𝘵
𝗗𝗬𝗡𝗔𝗠𝗜𝗖 𝗖𝗛𝗔𝗟𝗟𝗘𝗡𝗚𝗘𝗦, 𝗗𝗬𝗡𝗔𝗠𝗜𝗖 𝗦𝗖𝗢𝗥𝗜𝗡𝗚 📈
Strategy just met its match! Choose between a consistent reward for every correct answer or trigger property changes with a dynamic system that changes based on attempts and hints used for a truly competitive environment!
Whether it’s a hint that costs a few points or a badge for a first-try win, you can create a dynamic experience that keeps users challenged and engaged.
Will your players risk a wrong guess, or play it safe to protect their score?
Make every decision matter to collect as much points 🏆 and coins 💰 as possible!

𝘏𝘪𝘯𝘵 𝘴𝘺𝘴𝘵𝘦𝘮𝗧𝗛𝗘 𝗥𝗜𝗚𝗛𝗧 𝗛𝗜𝗡𝗧 𝗔𝗧 𝗧𝗛𝗘 𝗥𝗜𝗚𝗛𝗧 𝗠𝗢𝗠𝗘𝗡𝗧 💡Everyone gets stuck sometimes - but sometimes you just need a little push...
18/02/2026

𝘏𝘪𝘯𝘵 𝘴𝘺𝘴𝘵𝘦𝘮
𝗧𝗛𝗘 𝗥𝗜𝗚𝗛𝗧 𝗛𝗜𝗡𝗧 𝗔𝗧 𝗧𝗛𝗘 𝗥𝗜𝗚𝗛𝗧 𝗠𝗢𝗠𝗘𝗡𝗧 💡
Everyone gets stuck sometimes - but sometimes you just need a little push in the right direction.
With the new 𝙝𝙞𝙣𝙩 𝙨𝙮𝙨𝙩𝙚𝙢, you decide 𝘸𝘩𝘦𝘯 and 𝘩𝘰𝘸 users receive guidance - let them request a hint themselves, automatically show one after a wrong answer, or combine both for the perfect balance between independence and support.
Hints can appear step-by-step in a fixed order, or users can choose exactly the hint they need from a dropdown - from small nudges to detailed explanations - every hint is fully customizable.
No frustration, no dead ends - just smart guidance that keeps users moving forward 🚀

𝘙𝘢𝘯𝘬𝘪𝘯𝘨 𝘲𝘶𝘦𝘴𝘵𝘪𝘰𝘯𝗗𝗥𝗔𝗚, 𝗗𝗥𝗢𝗣, 𝗗𝗘𝗖𝗜𝗗𝗘 👆Have you ever wanted users to not only pick an answer but carefully sort a set of op...
11/02/2026

𝘙𝘢𝘯𝘬𝘪𝘯𝘨 𝘲𝘶𝘦𝘴𝘵𝘪𝘰𝘯
𝗗𝗥𝗔𝗚, 𝗗𝗥𝗢𝗣, 𝗗𝗘𝗖𝗜𝗗𝗘 👆
Have you ever wanted users to not only pick an answer but carefully sort a set of options into the perfect sequence? Now you can! 🔢
Challenge your users to arrange items in the correct order - from ordering steps in a process, ranking preferences, or sorting elements by importance.
It’s fun, it’s interactive, and it’s the perfect way to see who really knows their stuff!

𝘔𝘶𝘭𝘵𝘪𝘱𝘭𝘦 𝘤𝘩𝘰𝘪𝘤𝘦 𝘲𝘶𝘦𝘴𝘵𝘪𝘰𝘯𝗠𝗨𝗟𝗧𝗜𝗣𝗟𝗘 𝗖𝗛𝗢𝗜𝗖𝗘, 𝗠𝗨𝗟𝗧𝗜𝗣𝗟𝗘 𝗖𝗢𝗥𝗥𝗘𝗖𝗧 𝗔𝗡𝗦𝗪𝗘𝗥𝗦Not every question has just one right answer... Now you...
28/08/2025

𝘔𝘶𝘭𝘵𝘪𝘱𝘭𝘦 𝘤𝘩𝘰𝘪𝘤𝘦 𝘲𝘶𝘦𝘴𝘵𝘪𝘰𝘯
𝗠𝗨𝗟𝗧𝗜𝗣𝗟𝗘 𝗖𝗛𝗢𝗜𝗖𝗘, 𝗠𝗨𝗟𝗧𝗜𝗣𝗟𝗘 𝗖𝗢𝗥𝗥𝗘𝗖𝗧 𝗔𝗡𝗦𝗪𝗘𝗥𝗦
Not every question has just one right answer... Now you can choose whether their is just one correct answer, or multiple correct answers to the question! And if there are multiple correct answers, you can even decide if players must pick 𝘰𝘯𝘦 correct option — or 𝘢𝘭𝘭 of them ✅
More flexibility, more challenge, more fun!

12/08/2025

𝘗𝘰𝘸𝘦𝘳𝘦𝘥 𝘣𝘺 𝘊𝘢𝘶𝘨𝘩𝘵
𝗕𝗔𝗦𝗧𝗜𝗔𝗔𝗡 𝗣𝗥𝗜𝗝𝗧 𝗢𝗡 𝗥𝗘𝗩𝗢𝗟𝗨𝗧𝗜𝗢𝗡𝗜𝗭𝗜𝗡𝗚 𝗧𝗘𝗔𝗠 𝗔𝗖𝗧𝗜𝗩𝗜𝗧𝗜𝗘𝗦 𝗪𝗜𝗧𝗛 𝗖𝗔𝗨𝗚𝗛𝗧
Large groups, limitless creativity - Imagine the freedom to customize your events like Lego blocks! 🧱🏗️
Caught allows Bastiaan of Activents to build interactive and scalable experiences that are as unique as Lego creations!
Watch the full interview for more!
https://caught.nu/bastiaan-prijt-on-revolutionizing-team-activities-with-caught/

𝘌𝘯𝘥 𝘨𝘢𝘮𝘦𝗖𝗢𝗡𝗧𝗜𝗡𝗨𝗘 𝗧𝗛𝗘 𝗙𝗨𝗡, 𝗘𝗩𝗘𝗡 𝗔𝗙𝗧𝗘𝗥 𝗧𝗛𝗘 𝗚𝗔𝗠𝗘 𝗛𝗔𝗦 𝗘𝗡𝗗𝗘𝗗 🏁How frustrating is it when the game has ended, but you didn't g...
06/08/2025

𝘌𝘯𝘥 𝘨𝘢𝘮𝘦
𝗖𝗢𝗡𝗧𝗜𝗡𝗨𝗘 𝗧𝗛𝗘 𝗙𝗨𝗡, 𝗘𝗩𝗘𝗡 𝗔𝗙𝗧𝗘𝗥 𝗧𝗛𝗘 𝗚𝗔𝗠𝗘 𝗛𝗔𝗦 𝗘𝗡𝗗𝗘𝗗 🏁
How frustrating is it when the game has ended, but you didn't get to visit all the locations and complete all the fun, exciting assignments?
That's no longer a problem! Caught makes it possible for users to visit all the locations even after the game has ended.
And the best part? It is even possible to make the locations user triggerable, that way the users don't have to visit the locations in person!

12/06/2025

𝘗𝘰𝘸𝘦𝘳𝘦𝘥 𝘣𝘺 𝘊𝘢𝘶𝘨𝘩𝘵
𝗠𝗔𝗥𝗖𝗘𝗟 𝗕𝗘𝗡𝗘𝗗𝗜𝗖𝗧𝗨𝗦 𝗢𝗡 𝗨𝗡𝗟𝗘𝗔𝗦𝗛𝗜𝗡𝗚 𝗖𝗥𝗘𝗔𝗧𝗜𝗩𝗜𝗧𝗬 𝗜𝗡 𝗘𝗩𝗘𝗡𝗧𝗦
A new game every year. More outdoor adventures. And: 24/7 bookings via the online shop.
Marcel of Bizon Events is building the future of play — and Caught is the engine behind it! 🚀
For Marcel, it's the unbeatable combo of reliability and creative freedom.
Want a platform that just 𝘸𝘰𝘳𝘬𝘴 — even in the middle of the Ardennes or out on the water?
Watch the full interview now!
https://caught.nu/marcel-benedictus-on-unleashing-creativity-in-events/

𝘏𝘢𝘱𝘱𝘺 𝘌𝘢𝘴𝘵𝘦𝘳𝗧𝗜𝗠𝗘 𝗙𝗢𝗥 𝗦𝗢𝗠𝗘 𝗘𝗚𝗚-𝗦𝗧𝗥𝗘𝗠𝗘 𝗙𝗨𝗡! 🥚🧺 Is your Easter basket ready to go?🐣 Have you cracked an egg or two?🍫 Alread...
20/04/2025

𝘏𝘢𝘱𝘱𝘺 𝘌𝘢𝘴𝘵𝘦𝘳
𝗧𝗜𝗠𝗘 𝗙𝗢𝗥 𝗦𝗢𝗠𝗘 𝗘𝗚𝗚-𝗦𝗧𝗥𝗘𝗠𝗘 𝗙𝗨𝗡! 🥚
🧺 Is your Easter basket ready to go?
🐣 Have you cracked an egg or two?
🍫 Already sneaking a few chocolates when no one is looking?
Then you're all set to go egg hunting! In 3... 2... 1...
𝗛𝗮𝗽𝗽𝘆 -𝘩𝘰𝘱𝘱𝘺- 𝗘𝗮𝘀𝘁𝗲𝗿 𝗳𝗿𝗼𝗺 𝗖𝗮𝘂𝗴𝗵𝘁! 💐

𝘎𝘢𝘮𝘦 𝘪𝘥𝘦𝘢𝗘𝗔𝗦𝗧𝗘𝗥 𝗘𝗚𝗚 𝗛𝗨𝗡𝗧 🐣What came first? The chicken 🐓 or the egg 🥚? It wouldn't matter in this game! Collect all the ...
17/04/2025

𝘎𝘢𝘮𝘦 𝘪𝘥𝘦𝘢
𝗘𝗔𝗦𝗧𝗘𝗥 𝗘𝗚𝗚 𝗛𝗨𝗡𝗧 🐣
What came first? The chicken 🐓 or the egg 🥚? It wouldn't matter in this game!
Collect all the eggs in the Caught app before someone else finds them, because they might just disappear in the app.
And all of that without the risk of forgetting where you've hidden all the eggs!
Who will be the first to have their basket full with eggs? 🧺

𝘌𝘯𝘥 𝘨𝘢𝘮𝘦𝗔𝗟𝗟 𝗙𝗨𝗡 𝗧𝗛𝗜𝗡𝗚𝗦 𝗠𝗨𝗦𝗧 𝗖𝗢𝗠𝗘 𝗧𝗢 𝗔𝗡 𝗘𝗡𝗗 🏁End the game for the users with one action! Choose when te game ends, whethe...
14/03/2025

𝘌𝘯𝘥 𝘨𝘢𝘮𝘦
𝗔𝗟𝗟 𝗙𝗨𝗡 𝗧𝗛𝗜𝗡𝗚𝗦 𝗠𝗨𝗦𝗧 𝗖𝗢𝗠𝗘 𝗧𝗢 𝗔𝗡 𝗘𝗡𝗗 🏁
End the game for the users with one action!
Choose when te game ends, whether that's triggered by a timer running out, because all locations have been visited or even manually by the host, that's up to you.
Maybe even add a competitive element for larger groups, with the game ending shortly after the first team has finished playing!
Who will be the one to finish first? 🏆

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