29/04/2026
Lunar Scan TD
https://woorapg.gumroad.com/l/wzzsdj
Exploring procedural terrain generation in Touchdesigner. This visual utilizes a high-density wireframe mesh to simulate a real-time lunar topographic scan. I’ve implemented Perlin noise for the elevations and a depth-based color transition to emphasize the curvature of the horizon
Rendered using geometry displacement and custom MATs for the wireframe aesthetic