21/10/2026
Today marks exactly one month since I started this new project. I’ve accomplished a lot in that time, and I’m incredibly glad I abandoned Unity in favour of my own engine.
Now, it's time to take stock and decide if this is worth pursuing long-term as something that could generate a modest revenue stream once it’s complete and polished.
Standing out has always been a massive challenge for indie game projects. However, that hurdle has become significantly higher now that AI is single-handedly pumping out a flood of new title; a problem that is only going to worsen. My only real regret is not pursuing this project years ago with my own engine, well before AI became an added threat. This is especially true given that the core of this idea actually originated over 20 years ago.