UNT LARC

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The Laboratory for Recreational Computing, established in 1993 offers classes in game programming leading to the Certificate in Game Programming, and the degrees of BS, MS, and PhD in Computer Science & Engineering.

Congratulations to Cassiee Latshaw who became LARC Alumnus  #70 in the game industry when she accepted a game programmin...
09/12/2016

Congratulations to Cassiee Latshaw who became LARC Alumnus #70 in the game industry when she accepted a game programming internship at From the Future in August 2016.

We are a game development studio based on the square in downtown Denton, Texas. We’ve worked on nearly every gaming platform known to humankind, although we specialize in mobile and other emerging devices including iOS, Android, Pebble, Kinect, Oculus Rift and Gear VR.

07/28/2016

LARC member Timothy McMahan completed the requirements for the PhD in Computer Science and Engineering by successfully defending his dissertation "Real Time Assessment of a Video Game Player’s State of Mind Using Off-the-Shelf Electroencephalography" on July 28, 2016. Dr. McMahan's dissertation committee consisted of Drs. Parberry (chair), Parsons (Dept. of Psychology, Co-Major Professor), Akl, Mikler, and Renka.

A lot of LARC alumni worked on this game.
07/14/2016

A lot of LARC alumni worked on this game.

In 2006 a team of producers writers and game developers began their attempt to resurrect Ghostbustersthen a dormant franchisepitching their project as a video game sequel to the...

See LARC alumnus Emilia Schatz in this preview of Uncharted 4!
12/21/2015

See LARC alumnus Emilia Schatz in this preview of Uncharted 4!

Step behind the scenes and take a look at the making of one of the most ambitious games Naughty Dog has ever developed. Several years after his last adventur...

Stephen Sanders became a game programmer at Boss Fight Entertainment in May 2015. Jake is now LARC Alumnus  #67 working ...
05/26/2015

Stephen Sanders became a game programmer at Boss Fight Entertainment in May 2015. Jake is now LARC Alumnus #67 working in the game industry.

RT : . gets new VP of production http://t.co/aJIUnXLyrF Dave Luehmann joins from Amazon Game Studios http://t.co/pD95h9O

Jake Singer became a game programmer at Robot Entertainmentin May 2015. Jake is now LARC Alumnus  #66 working in the gam...
05/26/2015

Jake Singer became a game programmer at Robot Entertainment
in May 2015. Jake is now LARC Alumnus #66 working in the game industry.

This is not about LARC specifically, but about the Computer Science program that LARC is a part of. Major win. UNT almos...
05/08/2015

This is not about LARC specifically, but about the Computer Science program that LARC is a part of. Major win. UNT almost never gets mention in any rankings.

DENTON (UNT), Texas -- Computer science degrees from the University of North Texas College of Engineering ranked fourth in the country for the best annual return on investment value by PayScale.com.

LARC member Joshua Taylor completed the requirements for the PhD in Computer Science and Engineering by successfully def...
03/23/2015

LARC member Joshua Taylor completed the requirements for the PhD in Computer Science and Engineering by successfully defending his dissertation "The Procedural Generation of Interesting Sokoban Levels" on March 23, 2015. Dr. Taylor's dissertation committee consisted of Dr. Parberry (chair), Dr. Akl, Dr. Mikler, and Dr. Renka.

"Evaluating Player Task Engagement and Arousal using Electroencephalography", by Timothy McMahan, Ian Parberry, and Thom...
03/08/2015

"Evaluating Player Task Engagement and Arousal using Electroencephalography", by Timothy McMahan, Ian Parberry, and Thomas D. Parsons, has been accepted to the 3rd International Conference on Affective and Pleasurable Design (Affiliated with the 6th International Conference on Applied Human Factors and Ergonomics), Las Vegas, NV, July 26-30, 2015.

In this study our aim was to coordinate "Task Engagement" data with "Arousal-Valence" data. The resulting coordinate was designed for application to expressive transformations to video game play in real time by tuning different performance parameters in an Engagement-Arousal rule system. We recorded…

03/08/2015

"Modality Specific Assessment of Video Game Player's Cognitive Workload Using the Emotiv" by Timothy McMahan, Thomas D. Parsons, and Ian Parberry has been accepted for publication in Entertainment Computing. This marks PhD student Timothy McMahan's first refereed journal publication, and LARC Director Ian Parberry's first collaboration with Dr. Parsons, who is a member of UNT's Department of Psychology. A preliminary version of this paper was published as LARC Technical Report LARC-2014-03 in 2014.

Eric Bengfort, a PhD student under Ian Parberry's direction, passed his Research Readiness Test on February 18, 2015. Hi...
02/18/2015

Eric Bengfort, a PhD student under Ian Parberry's direction, passed his Research Readiness Test on February 18, 2015. His PhD committee consists of Drs. Parberry (Chair), Renka, Tarau, and Mikler.

02/18/2015

LARC Technical Report LARC-2015-03 is "Evaluating Electroencephalography Engagement Indices During Video Game Play", by Timothy McMahan, Ian Parberry, and Thomas D. Parsons. LARC Technical Reports are preliminary versions of papers to be submitted or in review in refereed journals, conferences, and workshops. They are published online for fast dissemination and citation.

http://larc.unt.edu/techreports/LARC-2015-03.pdf

Address

Denton, TX
76207

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