Multitaction

Multitaction MultiTaction designs advanced visualization and collaboration solutions to improve the way the world works. Learn more at www.MultiTaction.com

Our multi-touch displays and innovative software suite enable advanced visualization, increase user engagement, and make collaboration easy.

MultiTaction is heading to Dublin.We'll be exhibiting at VIBE Dublin this Thursday, May 21st — hosted by AVI-SPL at the ...
05/19/2026

MultiTaction is heading to Dublin.

We'll be exhibiting at VIBE Dublin this Thursday, May 21st — hosted by AVI-SPL at the Hyatt Centric in the heart of the city. Stop by the XTG booth to see two live demos:

Decca — set up as an interactive table running a fully custom interactive experience built by XTG
Showcase — on a portrait-mounted interactive display, showing what branded interactive storytelling looks like in the real world

VIBE is an end-user focused event built around hands-on technology exploration and real conversations — exactly where we like to be. If you're attending, come find us.

MultiTaction and Absen have entered into a strategic partnership.Absen brings some of the most capable LED platforms in ...
04/23/2026

MultiTaction and Absen have entered into a strategic partnership.

Absen brings some of the most capable LED platforms in the industry. We bring the software that turns those displays into working environments — Canvus for collaboration and command, Showcase for interactive storytelling. Together, the combination addresses something we hear from integrators and their clients constantly: the hardware is extraordinary, and the question of what to do with it comes later than it should.

This partnership changes that. Command and control centers, sports and entertainment venues, advanced meeting rooms, exhibition environments, education spaces — these aren't passive display installations. They're places where people need to work, present, decide, and engage. The MultiTaction Software Suite gives organizations control over those environments — updating content, managing sessions, and adapting what's on the wall.

For AV integrators, this is a more complete story to bring to clients — one that connects the hardware investment to what the environment actually does.

Full details here: https://multitaction.com/component/zoo/item/multitaction-announces-partnership-with-absen?Itemid=106

MultiTaction Inc

Most organizations buying enterprise display hardware today are purchasing the capability to do something specific with ...
04/16/2026

Most organizations buying enterprise display hardware today are purchasing the capability to do something specific with a room.

The hardware makes that possible. The software determines whether it actually happens.

MultiTaction runs on most major interactive display technologies. Not locked to one panel manufacturer. The organization specifies the display that meets its infrastructure, warranty, and budget requirements — then deploys the platform that makes the room function.

Two platforms, two purposes.

Canvus is a live multi-source visual collaboration workspace. Every application, document, data feed, and content source pulled into a single shared session on the interactive wall. Everyone in the room — and remote participants connecting from a browser — works simultaneously in the same workspace. Teams, Zoom, and WebEx still run alongside it. Canvus provides the shared surface those tools were never designed to offer.

Showcase is an interactive storytelling platform. Built for environments where the room delivers a narrative — lobbies, experience centers, briefing rooms, exhibitions. No-code, browser-based content management means the team that owns the message owns the wall. Updates take minutes, not escalations.

The display selection matters. It is also where the decision begins, not where it ends.

The competition facing museums is not just other museums.It is a streaming service that updates its interface weekly. It...
04/08/2026

The competition facing museums is not just other museums.

It is a streaming service that updates its interface weekly. It is an immersive pop-up activation with a production budget that dwarfs most exhibition endowments. It is a brand experience center built by a company that treats visitor engagement as a core competency, not a side function.

Visitor expectations are being shaped by those environments, then carried into every public-facing institution they walk into next. The institution does not set the standard anymore. The standard arrives with the visitor.

What made a great exhibition in 2015 — labeled objects, well-written panel text, a touchscreen kiosk in one corner — reads as flat against what visitors have experienced everywhere else. The comparison is not conscious. It is felt.

The challenge is not whether to respond to this. Most institutions already understand they need to. The challenge is how to respond without creating something that immediately begins to age. You invest in a new gallery experience. It launches well. Twelve months later, the content is still the same — because updating it requires the same team, the same vendor, the same lead time it took to build it the first time.

The institution that wanted a living exhibit ends up with something that calcifies at launch.

What changes that equation is ownership. When the curatorial team can update what the exhibit says — without a developer, without a vendor call — the exhibit stays current because the people with current knowledge are the ones keeping it that way. The responsiveness becomes an organizational capability, not a project.

That is the gap between static presentation and living experience. And in 2026, visitors can feel the difference.

The enterprise software industry spent a decade making on-premises deployment sound like something organizations do beca...
04/07/2026

The enterprise software industry spent a decade making on-premises deployment sound like something organizations do because they have not modernized yet.

For a wide range of applications, the move to cloud was the right call. Speed of deployment, scalability, reduced infrastructure overhead — those benefits are real.

But "the right call for most applications" is not the same as "the right call for every application." And in certain industries, cloud-only is not a preference. It is a disqualification.

Financial institutions handling M&A strategy sessions. Defense organizations working with classified intelligence. Healthcare systems managing patient data in clinical collaboration environments. These organizations cannot use a platform that requires sending data to a vendor-managed cloud. Full stop. No exception. No pilot. No variance process that gets them there.

Canvus deploys on-premises, in the customer's own cloud environment, or fully air-gapped with no external network connection. The customer's data governance policies govern the deployment — not ours. No data leaves the building unless the customer makes that decision through their own architecture.

This is not a workaround. It is the original design. Canvus was built for environments where security and data control are not negotiable, and where IT and compliance teams have legitimate authority over how software is deployed.

For organizations in regulated industries, the practical impact is straightforward: Canvus qualifies where cloud-only platforms cannot enter the conversation.
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Most enterprise touchscreens support 10 or 20 simultaneous touch points. That number sounds like a specification detail....
04/06/2026

Most enterprise touchscreens support 10 or 20 simultaneous touch points. That number sounds like a specification detail. In practice, it is a constraint on how groups actually work.

Put eight executives in front of a shared wall. All of them have opinions about the financial model on screen. Some want to annotate. Some want to rearrange. Some want to pull up a reference document alongside the primary content. In a 20-point touch environment, some of those inputs register and some do not — or the system begins to degrade as touch density increases. The people who reach the wall first get to interact. The others wait.

Waiting is not collaboration. Waiting is a queue.

Decca supports unlimited simultaneous touch points. One person or twenty, all interacting with the wall at the same time, with no degradation in response accuracy or speed. ClearSight machine vision tracking reads every contact point on the surface continuously. The system does not have a ceiling to hit.

The behavioral effect of this is real and observable. When anyone can reach the wall at any moment without worrying about a touch limit, the dynamic in the room changes. Contribution becomes physical and immediate. People stop waiting to be called on and start reaching for the content directly. Conversations move faster because the wall keeps up with the room instead of metering participation.

This is the difference between a display that handles a group and one that was built for how groups actually behave. MultiTaction's Decca displays are deployed in boardrooms, executive briefing centers, command centers, and gallery installations — anywhere a group of people needs to work on the same surface at the same time. `

There is a category of room in an enterprise where the margin for technical failure is essentially zero.Executive briefi...
04/01/2026

There is a category of room in an enterprise where the margin for technical failure is essentially zero.

Executive briefing centers. Board presentations. Investor meetings. C-suite strategy sessions.

When a room like this is in use, the people inside it are evaluating the organization in real time. A display that lags on touch input, a content update that never went through, a wall that requires someone to manage it mid-presentation — these are not minor inconveniences. They are credibility events.

IT and AV teams who build and maintain these rooms understand the stakes. The challenge is that the technology decisions made at specification time determine whether those rooms perform reliably in year three, not just on the day of installation.

Two things tend to erode high-stakes room performance over time.

The first is content that becomes stale because updating it requires a developer, an IT ticket, or an agency with a lead time. Showcase puts content management in the hands of the people who own the message — browser-based, no code required, changes that publish in minutes. When the narrative changes, the room reflects it the same day.

The second is hardware that requires maintenance cycles that interrupt availability. Decca's ClearSight camera-based touch technology runs with a 24/7 continuous operation rating and a three-year standard warranty.

High-stakes rooms do not need impressive technology on day one.

They need reliable technology on day one thousand.

Remote participants are fully included in our meetings.That sentence is doing a lot of work. And in most organizations, ...
03/31/2026

Remote participants are fully included in our meetings.

That sentence is doing a lot of work. And in most organizations, it is not true.

Video conferencing solved the audio/video problem. That was real progress. But it left the workspace problem completely untouched. When someone joins your meeting from a browser, they are watching someone else's screen. They see what the person in the room chooses to share. They cannot reach across and move a document, annotate a slide, or pull a data source into the conversation. They are observers with microphones.

That is not hybrid collaboration. That is a livestream with a comment section.

Canvus is built for what comes next. Remote participants join from any browser — laptop, tablet, phone — and enter the same shared workspace that the room is working in. They can see the full canvas. They can interact with content alongside the people physically at the wall. The presenter controls what remote users can see and do, so the session stays structured. But everyone is working in the same space, not watching from outside of it.

This works alongside the video conferencing tools your organization already uses. Teams, Zoom, WebEx — Canvus does not replace them. It gives the shared workspace those tools were never designed to provide.

When the workspace is genuinely shared, remote participants stop being passive observers and start contributing the same way the people in the room do. The meeting dynamic changes because the problem is finally solved at the right layer.

The difference between attending a meeting and being in it is not a connectivity problem. It is a workspace problem.

Day 1 at ISE 2026 is underway. This week, MultiTaction is showing how one platform supports collaboration, storytelling,...
02/03/2026

Day 1 at ISE 2026 is underway. This week, MultiTaction is showing how one platform supports collaboration, storytelling, and decision-making—across interactive tables, video walls, command environments, and more.

You’ll find us at Booth 2T600, and across partner booths throughout the show floor. If you’re in Barcelona, stop by and see what One Platform. Everywhere. looks like in action.

ISE 2026 is almost here—and MultiTaction will be live across the show floor. This year, we’re demonstrating how our inte...
01/21/2026

ISE 2026 is almost here—and MultiTaction will be live across the show floor.

This year, we’re demonstrating how our interactive technologies for collaboration and immersive experiences work across different display formats and touch technologies—from interactive tables to LED walls, large-format displays, and operational environments.

Visit us at Booth 2T600, and find MultiTaction featured in multiple partner booths throughout ISE.

One Platform | Everywhere. https://buff.ly/vbIfpC5

Tomorrow on MT Moments: Org Charts That Get UsedSee how to turn a static PowerPoint into a living tool that sales, ops, ...
01/19/2026

Tomorrow on MT Moments: Org Charts That Get Used

See how to turn a static PowerPoint into a living tool that sales, ops, and HR actually maintain because it's useful. Plus, stick around for the AMA.

📅 Tomorrow, Tuesday January 20
🕐 7am PST / 10am EST / 3pm GMT
🔗 https://buff.ly/1Aau5gL

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