Stepico Games

Stepico Games Stepico Games is Lviv-based full-cycle game development company. Stepico is a Leading Game Development Partner in US & Europe. Let's talk about your project?

Working with NBC Universal, Rovio, Section, and others we built a team of experts to deliver solutions at all levels of Game Development.

- 8 Years in the interactive entertainment industry
- 160+ Professionals and growing
- 42 Titles we have worked on

We offer a full suite of Services:
- Custom Game Development
We create games of any level: from small indie projects to AAA titles. We o

ffer both a full-development cycle and individual stages.

- Unity Game Programming
Professional cross-platform development of games and applications for mobile devices, consoles, and other platforms.

- Game Art Production
Creative graphic work for your project. We can make 2D and 3D assets, illustration, location and character design, concept art.

- Dedicated team
Personal team of employees for your project. Specialists of various profiles will help you complete complex stages in game development.

- Blockchain Games & NFT
Integration of modern technologies into your projects and creation of games from scratch together with your team. Send more details to [email protected]

CORE VALUES WE BELIEVE IN: Transparency, Respect, Passion, Quality! We have been shaping our values for several years to get the value system in which we will believe and which we will follow in real-time. Our values serve as a compass for our actions and describe how we behave in the world. Are you passionate about gaming? Apply your CV now to [email protected]!

๐ŸŽ™๏ธ How do you go from outsourcing to building your first original game?Our Creative Director, Roman Yermakov, spoke with...
07/21/2026

๐ŸŽ™๏ธ How do you go from outsourcing to building your first original game?

Our Creative Director, Roman Yermakov, spoke with GameDev DOU about the making of Discovery: Rogue Planet โ€” from the projectโ€™s early third-person concept to standalone VR development with Metaโ€™s support.

The interview covers the realities of VR production, brutal optimization, unusual QA stories, cut mechanics, Ukrainian details, and what it takes to turn a small internal demo into a full game.

๐Ÿ‡บ๐Ÿ‡ฆ Read the original interview on GameDev DOU: https://gamedev.dou.ua/articles/discovery-rogue-planet-interview/

๐ŸŒ Or read the English version on our blog: https://stepico.com/blog/space-western-in-vr-how-ukrainian-developers-are-building-a-sci-fi-game-with-metas-support/

๐Ÿ“… Mark your calendars: Discovery: Rogue Planet lands on August 6 ๐ŸฅณYes, that's a few weeks later than planned. We took th...
07/17/2026

๐Ÿ“… Mark your calendars: Discovery: Rogue Planet lands on August 6 ๐Ÿฅณ

Yes, that's a few weeks later than planned. We took the extra time to make sure Rogax feels the way a hostile frontier planet should โ€” dangerous, alive, and worth every minute of the wait.

What you're getting on day one: a full single-player sci-fi VR FPS campaign. A story-driven journey through abandoned settlements, guarded cities, forgotten mines, and swamps you'll wish you'd skipped โ€” where distance matters, pressure is real, and every mission can turn into a fight for survival.

Coming to Meta Quest and SteamVR.

And between now and launch? Let's just say Rogax has more stories to tell โ€” and some of them won't be told by us. Keep an eye out ๐Ÿ‘€

๐Ÿ”— Wishlist on Meta Quest Store: meta.com/en-gb/experiences/discovery-rogue-planet/7786285568057652/
๐Ÿ‘พ Join the journey on Discord: https://discord.com/invite/btwyXTBFah

Late summary for our webinar with IGEA ๐Ÿ‡ฆ๐Ÿ‡บLast Thursday, Andrii Titov and Evgenii Loginov spent an hour with the Australi...
07/14/2026

Late summary for our webinar with IGEA ๐Ÿ‡ฆ๐Ÿ‡บ

Last Thursday, Andrii Titov and Evgenii Loginov spent an hour with the Australian games industry talking serious games โ€” and the conversation went places we didn't expect.

The Q&A ran long, in the best way โ€” questions came in from as far as Brussels. What got people talking:

๐ŸŽฏ How game studios team up with industries outside entertainment
๐Ÿ›ฐ๏ธ Why defence simulation is one of the fastest-moving areas for game tech right now
๐Ÿค– AI, XR, and data in adaptive training
๐ŸŽฎ Why game mechanics beat traditional instruction at teaching
๐ŸŒ What governments and universities can do to back gamedev innovation
๐Ÿ’ฌ And what single-player reveals that multiplayer can't. (Hint: it's the same reason horror games die in co-op.)

One idea kept coming back through all of it โ€” and it wasn't the tech. We turned the best moments from the talk into an article: why games are the most honest feedback instrument ever built, and what that means for training, simulation, and design: tinyurl.com/ytacb2vx

Or watch the talk in recoding to get a better grasp of the atmosphere: tinyurl.com/msnzxe7d

Thanks to Interactive Games & Entertainment Association (IGEA) for hosting, and to everyone who came with sharp questions. If serious games, simulation, or defence tech is your field โ€” our inbox is open.

๐Ÿค” Ever wondered why Spider-Man's Spectacular feels like Cyberpunk's Normal?Difficulty labels are marketing. Difficulty d...
07/09/2026

๐Ÿค” Ever wondered why Spider-Man's Spectacular feels like Cyberpunk's Normal?

Difficulty labels are marketing. Difficulty design is math, psychology, and a lot of watching playtesters suffer โ˜ ๏ธ

โœ๏ธ We just published a deep dive into how challenge actually gets built and unbuilt, when it goes wrong, and threw in the books worth reading โ€” including the Witcher 3 team going door to door removing sausages from famine-stricken Velen: stepico.com/blog/video-game-level-design-and-difficulty-how-to-challenge-players-without-losing-them/

What's the game that made you swallow your pride and switch to Easy? No judgment. (Some judgment ๐ŸŒš)

๐Ÿš€ June 2026 in Gamedev โ€“ What Moved the Industry๐ŸŽฎ Summer Game Fest Takes Center Stage June once again belonged to Summer...
07/03/2026

๐Ÿš€ June 2026 in Gamedev โ€“ What Moved the Industry

๐ŸŽฎ Summer Game Fest Takes Center Stage
June once again belonged to Summer Game Fest, now firmly established as gaming's biggest showcase season. The event featured dozens of world premieres, major franchise updates and new IP reveals, attracting a record audience and proving that June remains the industry's biggest stage for announcements.

๐Ÿ•น๏ธ PlayStation, Xbox and Nintendo Bring Out the Big Guns
The showcase season didn't stop with SGF. Sony's State of Play, the Xbox Games Showcase, and Nintendo's June Direct all delivered major reveals, gameplay premieres and release dates. The packed schedule reinforced one thing: studios continue to rely on June to shape the conversation for the rest of the year.

๐Ÿ“ฃ Big Franchises Steal the Spotlight
Among the biggest announcements were Final Fantasy VII: Revelation, Resident Evil: Code Veronica Remake, fresh gameplay from Marvel's Wolverine, and a release date for Gears of War: E-Day. Established IP continues to dominate showcase season, with publishers betting on recognizable franchises to drive excitement.

๐ŸŽฏ Indie Games Keep Their Seat at the Table
Alongside the AAA reveals, events like Day of the Devs, Wholesome Direct, and the Future Games Show highlighted hundreds of indie and AA titles. The variety of dedicated showcases shows that June isn't just for blockbuster announcements anymore; it's now an opportunity for studios of every size to find their audience.

๐Ÿ’ฌ Which June reveal got you most excited โ€” a blockbuster sequel, a brand-new IP, or an indie surprise? ๐Ÿ‘‡

Stepico is proud to be building Mane City on mobile together with the Loaded Lions ๐Ÿฆ๐ŸพMeet tycoon where every city block ...
06/25/2026

Stepico is proud to be building Mane City on mobile together with the Loaded Lions ๐Ÿฆ๐Ÿพ

Meet tycoon where every city block is an opportunity. Build businesses, upgrade properties, manage resources, and grow your empire from a single plot into a thriving metropolis ๐Ÿ™๏ธ๐Ÿ“ˆ

๐Ÿ“ฑ Mane City Mobile pre-registration is LIVE! Sign up now on iOS or Android and be ready to jump in the moment the game launches.

๐ŸŽ App Store: apps.apple.com/app/id6768579581
๐Ÿค– Google Play: play.google.com/store/apps/details?id=com.loadedlions.manecity

๐Ÿง  What happens when game development meets real-world training?On a webinar with IGEA โ€” Australia's peak body for the ga...
06/22/2026

๐Ÿง  What happens when game development meets real-world training?

On a webinar with IGEA โ€” Australia's peak body for the games industry โ€” Stepico's Andrii Titov (CEO) and Evgenii Loginov (Head of Production) will elaborate on the answer. Our teammates will walk through how game development expertise translates into real-world training tools, be it interactive simulations and XR environments or defence tech and drone operator education, especially:

๐Ÿ•น๏ธ where serious games are already in use,
๐Ÿ‡บ๐Ÿ‡ฆ what the Ukraine context brings to defence simulation,
๐Ÿš and what opportunities exist for studios looking to move beyond entertainment.

If you work in gamedev, training, defence tech, or just want to understand where the industry is heading โ€” this one's worth an hour of your time.

Serious Games in Practice: Turning Simulation into Training Impact
๐Ÿ“… July 2, 9โ€“10 AM EEST/4โ€“5 PM AEST | Online
๐Ÿ”— Register on Eventbrite: https://tinyurl.com/238kzu39

06/18/2026

๐ŸŒ Building a planet from scratch is a strange job.

You start with a question: what happened here? And then you work backwards โ€” geology, ecology, economy, crime. Who came to Rogax and why. What they found. What found them.

Today, you can see it for yourself.

We're sharing our new gameplay trailer for Discovery: Rogue Planet โ€” a VR sci-fi story-driven shooter for Meta Quest 3, built together with Immersmind Studio

This is Rogax. This is what we've been building.

๐Ÿ’ป Watch the trailer: youtube.com/watch?v=w5DS0e-ifWQ

๐Ÿ“… Coming July 9 on Meta Quest. Save the date!

๐Ÿ‘พ Want to follow the journey from the inside? Join our Discord: discord.com/invite/btwyXTBFah

An immersive, story-driven single-player VR shooter that blends intense gunplay with a deep story campaign and infinite weapon modifications. https://immersmind.com/ | 44 members

Some places aren't meant to be found.Some are.๐Ÿ‘ Coming soon.
06/16/2026

Some places aren't meant to be found.
Some are.

๐Ÿ‘ Coming soon.

๐ŸŒด Summer Game Fest dropped 60+ announcements last week. Most coverage focused on the titles.We looked at the patterns un...
06/11/2026

๐ŸŒด Summer Game Fest dropped 60+ announcements last week. Most coverage focused on the titles.

We looked at the patterns underneath โ€” how studios are building, what engine choices are actually saying about platform strategy, and why Guild Wars 3 refusing a battle pass is a more interesting signal than it sounds ๐Ÿ‘€

In our new piece on the Stepico blog, we read through the lens of what SGF and Future Games Show actually revealed: https://tinyurl.com/2sbhz2df

โ“ What was your biggest takeaway from this year's showcase season?

Summer Game Fest 2026 had the trailers and the hype. But watch the patterns across 40+ announcements and something more interesting shows up โ€” here's what the showcase season actually tells us about where game development is going.

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