04/23/2026
My first Bag Boy project was a compromise. The original concept originated about 25 years ago as a possible C64, Apple Basic, or Q Basic game but I could not quite figure out some ideas and moved on to other projects.
Fast forward almost 20 years and I learned of batari Basic and tried again but thought I wouldn’t be able to accomplish my goals so I settled for making a kind of Frogger-style game. I got pretty far, having multiple cars, power-ups, and then levels. I still was learning and put the project on pause to learn other concepts. Several years later here I am returning to Bag Boy. Having the carts attracted to the cars where the cars act as little gravity wells was the original plan. I am confident PXE might allow for the multiple cars and shopping carts my original plan called for.
Bag Boy - GRAVITY CHECK 2