Beals Software

Beals Software We are a small game development team focusing on fun, moddable, cross-platform games. We are an independent game development company.

We've rebuilt our Bill Manager app from the ground up and added some new features. Check it out on Google Play.
01/19/2026

We've rebuilt our Bill Manager app from the ground up and added some new features. Check it out on Google Play.

We’ve just pushed Keep Them Sleeping v3.0.3 to the Steam beta branch with new events, more traits, action reports, and o...
01/13/2026

We’ve just pushed Keep Them Sleeping v3.0.3 to the Steam beta branch with new events, more traits, action reports, and other improvements.

You can read the full breakdown on Steam here 👇
https://store.steampowered.com/news/app/3436420/view/497217247660476605?l=english

Thanks for helping us keep them sleeping 💙

🧊 Beta Update 3.0.3 Now Available! A new build has just been uploaded to the Beta branch, and this one adds a lot more unpredictability to your cryo operations. You can opt in by right-clicking the game in your Steam library, selecting Properties → Betas → “beta – Upcoming releases.”✨...

We have a beta update available on Steam. You can find more information on our Steam Community Hub.
11/07/2025

We have a beta update available on Steam. You can find more information on our Steam Community Hub.

🧊 Beta Update Now Available! We’ve just released a new build to the Beta branch — and it’s a big one! You can access it by right-clicking the game in your library, selecting Properties → Betas → “beta - Upcoming releases.”✨ What’s New This update focuses on UI improvements, perf...

Keep Them Sleeping has officially been released on Steam now!
04/16/2025

Keep Them Sleeping has officially been released on Steam now!

As an Emergency Pod Management Bot, it is your job to keep your crew alive and asleep in the case of an emergency.

Keep Them Sleeping is coming soon to Steam, with new graphics, new features, and Steam integration.With the Steam versio...
04/02/2025

Keep Them Sleeping is coming soon to Steam, with new graphics, new features, and Steam integration.

With the Steam version you can customize crew members, your own character, have it pull names and character customizations from your Steam friends, and unlock achievements.

As an Emergency Pod Management Bot, it is your job to keep your crew alive and asleep in the case of an emergency.

07/23/2019

Everyone is back to work after a 3 month hiatus. Mainly Mikeyo. We had a meeting earlier this week to discuss what’s next.

A new game is in the works. Donny is working on the backend right now. More to come when we can.

We're still here lol. Had meeting yesterday about our 2017. We realize that Keep Them Sleeping was released almost 3 yea...
03/17/2017

We're still here lol. Had meeting yesterday about our 2017. We realize that Keep Them Sleeping was released almost 3 years ago. 2k people played the game with an overall rating of 4.3 out of 5.

So we talked about the possibility of a sequel or an HD remake with some additional features.

We plan on fleshing out some ideas on our next meeting coming up soon.

Thanks to all that played our game. For those that have not click the link below.

-Mikeyo

You take the role of the Emergency Pod Management Bot (EPMB) on a spaceship. The passengers have been put into chryo-sleep due to the length of the journey. Somewhere along the way, disaster strikes, ripping apart the hull and disabling most of the automated systems. It is your job to keep the patie...

07/08/2016

We hope everyone had a great Holiday! We know we did!

Donny's has been working real hard to get our Bill Manager ready for testing. We are almost done with build and our excited to get feedback on the app. The Software is designed to give the user information on how much money from their upcoming paycheck they will need to pay their bills with.

Some Features:

-Nice simple interface that is easy to read.

-Input your payday and set the occurrences (Weekly/BiWeekly/Monthly)

-Input your Bills into the software and it will let you know what bills are due from the next paycheck

-You will be able to set the occurrences of bills particular bills. This will be great for bills that are due beyond monthly (i.e. A bill that is dues every three months)

- Input/Export options to transfer between devices.

We are looking forward to releasing this App Early August!

Have great week!

-Mikeyo

05/31/2016

Hey guys, Mikeyo here. Here's what Donny and I are up to:

Operation Egg Plant

We decided to archive this secret project. Game Jolt started to add features to their website that we were also planning on offering. We decided that we did not want to compete against them, which was never the plan. A year from now we will revisit this project to see if we can develop services that would run parallel with them. We will see what 2017 will bring for this project.

Bill Manager

Our Bill Management application is approaching it's end phases. We will begin to do testing in the next few weeks to start the bug killing. Final release will be the end of June 2016.

S.A.G.E.

We moved this project next in line once Bill Manager is released. This is our point-and-click adventure engine for our future games. Speaking of which we have a couple of games in the chamber ready to be made with this engine once it's ready to roll out. Exciting times ahead!

Tapping Game (Working Title)

Nothing new. We are focusing on creating a S.A.G.E. game first before working on this mobile game.

Paradise Resort (Working Title)

Mikeyo turned in page 60 of his Story script this week. The story just past the point of no return for the main characters.

02/18/2016

Donny and Mikeyo had their weekly conference call. Today they discussed that simple is more in reference to "Seeking Imagination" and an update on the new story that Mikeyo is writing.

Seeking Imagination-

We've tried to throw tons of content into the game. "This was our first project that Donnie and I worked together from the start." Mikeyo says. "We wanted to throw all kinds of amazing content from our history in playing video games."

Mikeyo goes on a says that since they put too many features and "bells and whistles" in the project, the project became too large. Now that they simplified the content it will be easier to finish the game.

The project is still off to the side while they work on Secret Project #2. But rest assured friends they plan on diving back into the project.

04/09/2015

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Springport, MI
49284

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